RUST METRICSFlight deck · live data
Data live Servers11,626 Players40,809 Populated2,991 Fresh wipes 3 h88 Scan5 min
‹ All servers192.121.44.108:28016
Online Full Queue Fresh wipe Wipe due No query

[EU/SWE] Playstar - SOLO - X2

Online EU 192.121.44.108:28016 checked 9m ago

2x biweekly wipes moddedoxidepremium
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 47 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,690 ×1000

Entities

48 h range 95,078–100,320 · memory 3,226 MB
1239 ET SINCE RESTART 03:26

Uptime

3 h 26 min since its last restart, at the last reading
7-day average1peak 4
Rank#4,034top 18% · #1472 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory3,226MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 9

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 12 Nov, 16:43 UTC14d 8h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 11hFW
  4. WPT 4Thu 10 Dec, 16:43 UTC42d 8h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:43 UTC13d ago 6 – running 0
Thu 1 Oct, 18:53 UTC FW27d ago 2 held half 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 halved by day 9 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU/SWE] Playstar - SOLO - X2?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 42 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 9 it fell below half when it didn't.

How often does [EU/SWE] Playstar - SOLO - X2 wipe, and when?

every 4 weeks on Thursday at 16:43 UTC is how [EU/SWE] Playstar - SOLO - X2 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 15 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on [EU/SWE] Playstar - SOLO - X2?

Tags published by [EU/SWE] Playstar - SOLO - X2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^q (Premium): Premium status is required to join; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [EU/SWE] Playstar - SOLO - X2 appear in Rust Metrics lists and filters?

On Rust Metrics, [EU/SWE] Playstar - SOLO - X2 sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Where does [EU/SWE] Playstar - SOLO - X2 sit in the rankings?

Ranked by seven-day player hours, [EU/SWE] Playstar - SOLO - X2 sits at #4,034 and #1,472 in Europe, inside the top 18%.

What player count does [EU/SWE] Playstar - SOLO - X2 carry?

0 of 50 slots are filled on [EU/SWE] Playstar - SOLO - X2 right now. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 0 players, at 17:00 UTC over the last 48 hours.

Operator and location

Which location does [EU/SWE] Playstar - SOLO - X2 run from?

Its EU tag places [EU/SWE] Playstar - SOLO - X2 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.121.44.108:28016.

What Rust version is [EU/SWE] Playstar - SOLO - X2 on?

Rust network protocol 2635 and build 168909 on Linux is the build [EU/SWE] Playstar - SOLO - X2 runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [EU/SWE] Playstar - SOLO - X2 within range?

Reading: 57 server fps on average across the last 48 hours. It never dropped below 47. Check: entities. The peak was 100,320, counting buildings, deployables and the rest of the world. Memory peak: 3,550 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [EU/SWE] Playstar - SOLO - X2, and is it online?

Check: connection. [EU/SWE] Playstar - SOLO - X2 is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is [EU/SWE] Playstar - SOLO - X2 configured, and what rules are in force?

The name carries the rate: 2x gather on [EU/SWE] Playstar - SOLO - X2. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Premium status is required to join. VAC is on. That is Valve's anti-cheat.

What map is [EU/SWE] Playstar - SOLO - X2 on?

From seed 35599, the game generates the procedural map on [EU/SWE] Playstar - SOLO - X2. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join [EU/SWE] Playstar - SOLO - X2?

To join: start Rust, press F1 and type client.connect 192.121.44.108:28016. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join. https://discord.com/invite/gxJm7Pv is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.