RUST METRICSFlight deck · live data
Data live Servers11,829 Players74,965 Populated3,733 Fresh wipes 3 h252 Scan5 min
‹ All servers191.101.30.230:28080
Offline Full Queue Fresh wipe Wipe due No query

Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an

Offline 191.101.30.230:28080 checked 23d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,949top 71%
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 2 – running 0
Tue 29 Sep, 18:18 UTC29d ago 2 held half 2 days 0
Sat 26 Sep, 20:05 UTC32d ago 1 halved by day 1 2.9 days 0
Fri 25 Sep, 23:56 UTC33d ago 1 – 0.8 days 0
Fri 25 Sep, 13:26 UTC34d ago 1 – 0.4 days 0
Tue 15 Sep, 01:45 UTC44d ago 1 halved by day 1 10.5 days 0
Sun 13 Sep, 15:23 UTC45d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 16 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an wipe?

The only wipe for Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 20 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an hold among Rust servers?

Player hours over seven days put Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an at #15,949, in the top 71% of all ranked servers.

How full does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an get?

Status for Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an: offline. Last seen 23 days 6 hours ago.

Server details

What location is Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an hosted in?

No region tag on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 191.101.30.230:28080.

What Rust version is Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. Matching protocol is required to join. Let Steam update your game.

Is Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an up, and how often does it stay up?

Check: connection. Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an is offline at this moment. Last contact was 23 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an enforce, and what are its settings?

No gather rate appears in the name: Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

Check: map. Procedural, size 3,500, seed 481981, generated by the game on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

Check: join. Open Rust, press F1, then enter client.connect 191.101.30.230:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/f8msecxhjE is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.