RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers189.127.164.139:28015
Offline Full Queue Fresh wipe Wipe due No query

Thunderland.club (TestSrv Prox...)

Offline SA 189.127.164.139:28015 checked 1d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,650top 48% · #183 in SA
Last wipe3d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0022:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Thunderland.club (TestSrv Prox...) wipe?

An estimate from the force wipe gives Thunderland.club (TestSrv Prox...)'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Thunderland.club (TestSrv Prox...)?

Tags published by Thunderland.club (TestSrv Prox...), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; SA (South America): The server browser files it under South America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Thunderland.club (TestSrv Prox...)?

These Rust Metrics lists carry Thunderland.club (TestSrv Prox...): Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player count

Where does Thunderland.club (TestSrv Prox...) sit in the rankings?

Player hours over the last seven days put Thunderland.club (TestSrv Prox...) at #10,650, #183 in South America, in the top 48% of all ranked servers.

What is the population on Thunderland.club (TestSrv Prox...)?

Status for Thunderland.club (TestSrv Prox...): offline. Last seen 43 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 22:00 UTC over the last 48 hours.

Server

What location is Thunderland.club (TestSrv Prox...) hosted in?

Thunderland.club (TestSrv Prox...) gives South America as its location, with the SA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 189.127.164.139:28015.

What Rust version is Thunderland.club (TestSrv Prox...) on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Thunderland.club (TestSrv Prox...). To get in, your game needs the same protocol; Steam applies the update.

Is Thunderland.club (TestSrv Prox...) up, and how often does it stay up?

Reading: offline. Thunderland.club (TestSrv Prox...) last answered 43 hours ago. Reading: 6% uptime over the last 2 full days. It was up 3 of 48 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

How is Thunderland.club (TestSrv Prox...) configured, and what rules are in force?

Reading the name gives no gather rate for Thunderland.club (TestSrv Prox...). The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Thunderland.club (TestSrv Prox...)?

The game generates a procedural map for Thunderland.club (TestSrv Prox...).

How to join

How do you connect to Thunderland.club (TestSrv Prox...)?

To join: start Rust, press F1 and type client.connect 189.127.164.139:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.