[SA] Facepunch 1
Online 185.50.107.84:28015 checked 13m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 103 · below 20 is lag, below 10 is badEntities
48 h range 145,574–155,902 · memory 3,782 MBUptime
12 h 43 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW26d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 485/575
- 355/400
- 108/200
- 178/300
- 192/250
- 112/200
Quick answers
from the figures on this pageWipe timing
What happens on [SA] Facepunch 1 when wipe day comes?
An average of 24 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 7 hours in.
How often does [SA] Facepunch 1 wipe, and when?
Once a month [SA] Facepunch 1 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 days ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does [SA] Facepunch 1 carry, and what do they mean?
Tags published by [SA] Facepunch 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind [SA] Facepunch 1?
Check: operator. [SA] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show [SA] Facepunch 1?
On Rust Metrics, [SA] Facepunch 1 sits in these lists: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Occupancy
Where does [SA] Facepunch 1 sit in the rankings?
Player hours over seven days put [SA] Facepunch 1 at #781, in the top 4% of all ranked servers.
What player count does [SA] Facepunch 1 carry?
14 of 350 slots are filled on [SA] Facepunch 1 right now. Check: players over seven days. Average 14, peak 39. The last 48 hours peaked at 19:00 UTC, averaging 21 players at that hour.
Server
What location is [SA] Facepunch 1 hosted in?
No region comes from [SA] Facepunch 1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.50.107.84:28015.
What Rust version is [SA] Facepunch 1 on?
Reading: [SA] Facepunch 1, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [SA] Facepunch 1?
Reading: 126 server fps on average across the last 48 hours. It never dropped below 103. Reading: 155,902 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,861 MB. What players call lag comes from low fps and an entity count on the rise.
Is [SA] Facepunch 1 up, and how often does it stay up?
Reading: online. [SA] Facepunch 1 answers right now. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on [SA] Facepunch 1?
No gather rate appears in the name: [SA] Facepunch 1. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is [SA] Facepunch 1 on?
Size 4,500 and seed 234844413: the game generates the procedural map on [SA] Facepunch 1 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join [SA] Facepunch 1?
Press F1 in Rust and enter client.connect 185.50.107.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
