RUST METRICSFlight deck · live data
Data live Servers11,668 Players44,366 Populated2,905 Fresh wipes 3 h100 Scan5 min
‹ All servers185.36.205.105:28115
Online Full Queue Fresh wipe Wipe due No query

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |

Online 185.36.205.105:28115 checked 8m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 139,590 ×1000

Entities

48 h range 139,590–143,692 · memory 6,383 MB
1239 ET SINCE RESTART 7D 06H

Uptime

7 days 6 hours since its last restart, at the last reading
7-day average1peak 3
Rank#3,539top 16%
Last wipe28d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Memory6,383MB48 h peak 3 players
REC 1

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 15hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 15hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW28d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. After the latest wipe, numbers topped out at 18 hours.

When does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipe?

Once a month [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 8 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | carry, and what do they mean?

Tags published by [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | hold among Rust servers?

Player hours over seven days put [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | at #3,539, in the top 16% of all ranked servers.

What is the population on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

2 of 50 slots are filled on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | right now. Seven-day check: 1 players on average. Peak reading: 3. The last 48 hours peaked at 20:00 UTC, averaging 3 players at that hour.

Server

What location is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | hosted in?

Reading: location. Nothing in the tags, but the name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.36.205.105:28115.

What Rust version is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 143,692. Buildings, deployables and all else included. Check: memory. Peak use was 6,383 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, and is it online?

Reading: online. [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | answers right now. By its reported uptime, the last restart was roughly 7 days 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | enforce, and what are its settings?

Check: gather rate. The name [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Size 4,500 and seed 1722427781: the game generates the procedural map on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Press F1 in Rust and enter client.connect 185.36.205.105:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://the-outpost.tebex.io/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.