TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
Offline EU 185.35.171.106:3500 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/200
- 17/200
- 14/140
- 14/150
- 22/100
- 18/75
Quick answers
from the figures on this pageWipe schedule
When does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe?
From the force wipe, the next wipe of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 41 days 22 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
These are the tags TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] hold among Rust servers?
Top – of all ranked servers: TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] takes #15,481 on seven-day player hours and #2,548 in Europe.
What is the population on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Status for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: offline. Last seen 41 days 21 hours ago.
Server details
Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] sit?
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.35.171.106:3500.
What Rust version is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on?
Reading: TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], and is it online now?
Check: connection. TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline at this moment. Last contact was 41 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Map and rules
What settings and rules apply on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Reading the name gives no gather rate for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Check: join. Open Rust, press F1, then enter client.connect 185.35.171.106:3500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.