BOUNTY WAY | RUST WAY | x2
Online EU 185.207.214.98:35010 checked 9m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
85% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 78,006–116,600 · memory 3,163 MBUptime
2 h 21 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 13:46 UTC, in 6d 20h. Every Tuesday at 13:46 UTC · high confidence
Coming wipes
- WPT 1Tue 3 Nov, 13:46 UTC6d 20h
- WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
- WPT 3Tue 10 Nov, 13:46 UTC13d 20h
- WPT 4Tue 17 Nov, 13:46 UTC20d 20h
- WPT 5Tue 24 Nov, 13:46 UTC27d 20h
- WPT 6Tue 1 Dec, 13:46 UTC34d 20h
- WPT 7Thu 3 Dec, 19:00 UTC37d 1hFW
- WPT 8Tue 8 Dec, 13:46 UTC41d 20h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 285, 4 hours in, with 4 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:46 UTC3h ago | – | – | running | 0 |
| Tue 13 Oct, 13:04 UTC14d ago | 285+4 queue | – | – | 0 |
| Tue 6 Oct, 13:20 UTC21d ago | 408 | halved by day 2 | 7 days | 5 |
| Tue 29 Sep, 12:47 UTC28d ago | 468 | halved by day 1 | 7 days | 0 |
| Tue 22 Sep, 12:51 UTC35d ago | 353 | halved by day 1 | 7 days | 1 |
| Tue 22 Sep, 00:15 UTC35d ago | 353 | – | 0.5 days | 0 |
| Tue 15 Sep, 12:43 UTC42d ago | 399 | halved by day 2 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/100
- 535/1000
- 90/500
- 368/480
- 171/200
- 58/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on BOUNTY WAY | RUST WAY | x2?
At their busiest, its recent wipes drew 387 players on average. With 4 more waiting in the queue, the crowd peaked 4 hours after the wipe on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1.5 it fell below half.
What wipe timing does BOUNTY WAY | RUST WAY | x2 follow?
every Tuesday at 13:46 UTC is how BOUNTY WAY | RUST WAY | x2 wipes. Tuesday 3 November at 13:46 UTC is when its next wipe is due. 3 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on BOUNTY WAY | RUST WAY | x2?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp600 (Max players): Slots: 600; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe from BOUNTY WAY | RUST WAY | x2. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind BOUNTY WAY | RUST WAY | x2?
Most likely the same operator runs them: BOUNTY WAY | RUST WAY | x2 publishes a rust-way.ru hostname, and so do 3 other servers we track.
Which lists and filters on Rust Metrics show BOUNTY WAY | RUST WAY | x2?
On Rust Metrics, BOUNTY WAY | RUST WAY | x2 sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200.
Occupancy
Where does BOUNTY WAY | RUST WAY | x2 sit in the rankings?
Top 6% of all ranked servers: BOUNTY WAY | RUST WAY | x2 takes #1,425 on seven-day player hours and #573 in Europe.
What player count does BOUNTY WAY | RUST WAY | x2 carry?
510 of 600 slots are filled on BOUNTY WAY | RUST WAY | x2 right now. Seven-day check: 5 players on average. Peak reading: 470. Check: 48-hour peak. 16:00 UTC, 507 players on average.
Operator and location
Where does BOUNTY WAY | RUST WAY | x2 sit?
Reading: location. The EU tag puts BOUNTY WAY | RUST WAY | x2 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.207.214.98:35010.
What Rust version is BOUNTY WAY | RUST WAY | x2 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by BOUNTY WAY | RUST WAY | x2. Check: protocol. To join, your game must match; Steam handles the update.
How does BOUNTY WAY | RUST WAY | x2 perform?
Reading: 29 server fps on average across the last 48 hours. It never dropped below 1. Peak entity count: 116,600. Buildings, deployables and all else included. Check: memory. Peak use was 3,163 MB. What players call lag comes from low fps and an entity count on the rise.
Is BOUNTY WAY | RUST WAY | x2 up, and how often does it stay up?
Check: connection. BOUNTY WAY | RUST WAY | x2 is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does BOUNTY WAY | RUST WAY | x2 enforce, and what are its settings?
The name carries the rate: 2x gather on BOUNTY WAY | RUST WAY | x2. Group size, maximum: 100 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is BOUNTY WAY | RUST WAY | x2 on?
Check: map. Procedural, size 3,750, seed 866870124, generated by the game on BOUNTY WAY | RUST WAY | x2. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
How to join
How can you get onto BOUNTY WAY | RUST WAY | x2?
Check: join. Open Rust, press F1, then enter client.connect 185.207.214.98:35010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rust-way.ru/.
