RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,030 Populated3,128 Fresh wipes 3 h109 Scan5 min
‹ All servers185.189.255.18:35000
Online Full Queue Fresh wipe Wipe due No query

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG

Online EU 185.189.255.18:35000 checked 11m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 20 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 63,839 ×1000

Entities

48 h range 48,203–64,273 · memory 1,604 MB
1239 ET SINCE RESTART 01:59

Uptime

1 h 59 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,802top 31% · #1962 in EU
Last wipe20d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory1,604MB48 h peak 3 players
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 19 Nov, 16:08 UTC21d 7h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC20d ago 5 – running 1
Sun 4 Oct, 14:41 UTC24d ago 9 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG when wipe day comes?

The busiest point of its recent wipes drew 7 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

What wipe timing does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG follow?

The prediction follows its tag, because too few of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 20 days 16 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG carry, and what do they mean?

These are the tags RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts200 (Group limit): Team cap: 200; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Most likely the same operator runs them: RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes a rust-way.ru hostname, and so do 3 other servers we track.

Which lists and filters on Rust Metrics show RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

On Rust Metrics, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust battlefield servers: check the readings and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sit in the rankings?

Player hours over the last seven days put RUST WAY HARD | PVP | PVE | ZOMBIE | RPG at #6,802, #1,962 in Europe, in the top 31% of all ranked servers.

What player count does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG carry?

Current headcount on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: 1 players, 200 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 10:00 UTC, 2 players on average.

Operator and location

Which location does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run from?

Reading: location. The EU tag puts RUST WAY HARD | PVP | PVE | ZOMBIE | RPG in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.189.255.18:35000.

What Rust version is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on?

Rust network protocol 2635 and build 168909 on Windows is the build RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs. Check: protocol. To join, your game must match; Steam handles the update.

How does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG perform?

Over the last 48 hours the average was 59 server fps; the floor was 20. Check: entities. The peak was 64,273, counting buildings, deployables and the rest of the world. Memory peak: 2,328 MB. What players call lag comes from low fps and an entity count on the rise.

Is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG up, and how often does it stay up?

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG reports online. Status: normal. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Check: gather rate. The name RUST WAY HARD | PVP | PVE | ZOMBIE | RPG does not state one. Check: group limit. Up to 200 players. Mode check gives battlefield; quick PvP, kits and rates set high. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on?

Size 3,250 and seed 1844192820: the game generates the procedural map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

To join: start Rust, press F1 and type client.connect 185.189.255.18:35000. Or press Launch Rust here and Steam opens the game and connects you. http://rust-way.ru is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^i,EU,gmvanilla,cs168909,ts200,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players 200 slots in total.
ts200
Group limit Team cap: 200.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.