RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
Online EU 185.189.255.18:35000 checked 11m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 48,203–64,273 · memory 1,604 MBUptime
1 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
- WPT 2Thu 19 Nov, 16:08 UTC21d 7h
- WPT 3Thu 3 Dec, 19:00 UTC35d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:08 UTC20d ago | 5 | – | running | 1 |
| Sun 4 Oct, 14:41 UTC24d ago | 9 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/30
- 0/50
- 6/100
- 201/175
- 73/85
- 6/250
Quick answers
from the figures on this pageWipe timing
What happens on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG when wipe day comes?
The busiest point of its recent wipes drew 7 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.
What wipe timing does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG follow?
The prediction follows its tag, because too few of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 20 days 16 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
Which tags does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG carry, and what do they mean?
These are the tags RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts200 (Group limit): Team cap: 200; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Most likely the same operator runs them: RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes a rust-way.ru hostname, and so do 3 other servers we track.
Which lists and filters on Rust Metrics show RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
On Rust Metrics, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust battlefield servers: check the readings and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sit in the rankings?
Player hours over the last seven days put RUST WAY HARD | PVP | PVE | ZOMBIE | RPG at #6,802, #1,962 in Europe, in the top 31% of all ranked servers.
What player count does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG carry?
Current headcount on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: 1 players, 200 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 10:00 UTC, 2 players on average.
Operator and location
Which location does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run from?
Reading: location. The EU tag puts RUST WAY HARD | PVP | PVE | ZOMBIE | RPG in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.189.255.18:35000.
What Rust version is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on?
Rust network protocol 2635 and build 168909 on Windows is the build RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs. Check: protocol. To join, your game must match; Steam handles the update.
How does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG perform?
Over the last 48 hours the average was 59 server fps; the floor was 20. Check: entities. The peak was 64,273, counting buildings, deployables and the rest of the world. Memory peak: 2,328 MB. What players call lag comes from low fps and an entity count on the rise.
Is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG up, and how often does it stay up?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG reports online. Status: normal. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Check: gather rate. The name RUST WAY HARD | PVP | PVE | ZOMBIE | RPG does not state one. Check: group limit. Up to 200 players. Mode check gives battlefield; quick PvP, kits and rates set high. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on?
Size 3,250 and seed 1844192820: the game generates the procedural map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
To join: start Rust, press F1 and type client.connect 185.189.255.18:35000. Or press Launch Rust here and Steam opens the game and connects you. http://rust-way.ru is where its website sits.
