Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.21:10000 checked 8m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
12% full 7-day avg7-day peak 235, past the slotsServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 128,091–160,092 · memory 3,347 MBUptime
5 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 12h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 10:01 UTC12h
- WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 3Fri 6 Nov, 10:01 UTC7d 12h
- WPT 4Fri 13 Nov, 10:01 UTC14d 12h
- WPT 5Fri 20 Nov, 10:01 UTC21d 12h
- WPT 6Fri 27 Nov, 10:01 UTC28d 12h
- WPT 7Thu 3 Dec, 19:00 UTC34d 21hFW
- WPT 8Fri 4 Dec, 10:01 UTC35d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 235+18 queue | – | running | 18 |
| Fri 16 Oct, 10:02 UTC13d ago | 215 | halved by day 3 | 7 days | 10 |
| Fri 9 Oct, 10:03 UTC20d ago | 204 | halved by day 3 | 7 days | 2 |
| Fri 2 Oct, 10:04 UTC27d ago | 236+41 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 10:01 UTC34d ago | 189 | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC41d ago | 213 | halved by day 3 | 7 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 253/325
- 93/200
- 18/200
- 28/200
- 202/250
- 5/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
The busiest point of its recent wipes drew 218 players on average. 9 hours after the wipe the crowd peaked on the latest wipe, with 18 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.
What wipe timing does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий follow?
The wipe rhythm of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. Due on Friday 30 October at 10:01 UTC is its next wipe. The world in play was created 6 days 11 hours ago. A weekly wipe schedule is published in its tags.
Tags
How should you read the tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): Team cap: 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
The magicrust.gg hostname on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий also appears on 35 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
These Rust Metrics lists carry Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Player count
What position does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hold among Rust servers?
Ranking for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: #277 on seven-day player hours, top 1% of all ranked servers. Check: group rank. #29 among duo servers.
How full does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий get?
Current headcount on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 12 players, 100 slots available. Seven-day check: 68 players on average. Peak reading: 235. Check: 48-hour peak. 14:00 UTC, 54 players on average.
Server
What location is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hosted in?
The name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.207.214.21:10000.
What Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is the build Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs. Matching protocol is required to join. Let Steam update your game.
How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий perform?
Over the last 48 hours the average was 48 server fps; the floor was 48. Check: entities. The peak was 160,092, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,943 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, and is it online?
Check: connection. Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is online at this moment. Reading: uptime. About 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
The name carries the rate: 2x gather on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Groups stop at 2 players. The label given is duo. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?
From seed 1337, the game generates the procedural map on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name BAЙП ЧEPEЗ 13 Ч..
Connection
What do you do to join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
To join: start Rust, press F1 and type client.connect 185.207.214.21:10000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://magicrust.gg/serv12.
