RUST METRICSFlight deck · live data
Data live Servers11,844 Players90,018 Populated3,736 Fresh wipes 3 h420 Scan5 min
‹ All servers185.207.214.21:10000
Online Full Queue Fresh wipe Wipe due No query

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.21:10000 checked 8m ago

2x duo weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 12 /100

Players now

12% full 7-day avg7-day peak 235, past the slots
0 10 30 60 120 256 FPS 48 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 131,851 ×1000

Entities

48 h range 128,091–160,092 · memory 3,347 MB
1239 ET SINCE RESTART 05:00

Uptime

5 h 0 min since its last restart, at the last reading
7-day average68peak 235
Rank#277top 1%
Last wipe6d agoweekly schedule
Next wipe12hFri 30 Oct, 10:01 UTC
Memory3,347MB48 h peak 59 players
REC 1

Players

AveragePeak
02040608022:0006:0014:0000:0008:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0006:0014:0000:0008:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 12h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak218players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 10:01 UTC12h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
  3. WPT 3Fri 6 Nov, 10:01 UTC7d 12h
  4. WPT 4Fri 13 Nov, 10:01 UTC14d 12h
  5. WPT 5Fri 20 Nov, 10:01 UTC21d 12h
  6. WPT 6Fri 27 Nov, 10:01 UTC28d 12h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 21hFW
  8. WPT 8Fri 4 Dec, 10:01 UTC35d 12h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 235+18 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 215 halved by day 3 7 days 10
Fri 9 Oct, 10:03 UTC20d ago 204 halved by day 3 7 days 2
Fri 2 Oct, 10:04 UTC27d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC34d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The busiest point of its recent wipes drew 218 players on average. 9 hours after the wipe the crowd peaked on the latest wipe, with 18 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.

What wipe timing does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий follow?

The wipe rhythm of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. Due on Friday 30 October at 10:01 UTC is its next wipe. The world in play was created 6 days 11 hours ago. A weekly wipe schedule is published in its tags.

Tags

How should you read the tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): Team cap: 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The magicrust.gg hostname on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий also appears on 35 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

These Rust Metrics lists carry Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Player count

What position does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hold among Rust servers?

Ranking for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: #277 on seven-day player hours, top 1% of all ranked servers. Check: group rank. #29 among duo servers.

How full does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий get?

Current headcount on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 12 players, 100 slots available. Seven-day check: 68 players on average. Peak reading: 235. Check: 48-hour peak. 14:00 UTC, 54 players on average.

Server

What location is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hosted in?

The name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.207.214.21:10000.

What Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is the build Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs. Matching protocol is required to join. Let Steam update your game.

How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий perform?

Over the last 48 hours the average was 48 server fps; the floor was 48. Check: entities. The peak was 160,092, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,943 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, and is it online?

Check: connection. Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is online at this moment. Reading: uptime. About 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The name carries the rate: 2x gather on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Groups stop at 2 players. The label given is duo. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?

From seed 1337, the game generates the procedural map on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name BAЙП ЧEPEЗ 13 Ч..

Connection

What do you do to join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

To join: start Rust, press F1 and type client.connect 185.207.214.21:10000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://magicrust.gg/serv12.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts2
Group limit Team cap: 2.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Other

jp0
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.