RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h164 Scan5 min
‹ All servers185.207.214.180:35000
Online Full Queue Fresh wipe Wipe due No query

Hustle Rust - [2X, NOLIMIT]

Online EU · pol 185.207.214.180:35000 checked 16m ago

2x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 60,719 ×1000

Entities

48 h range 58,630–63,677 · memory 4,272 MB
1239 ET SINCE RESTART 18:55

Uptime

18 h 55 min since its last restart, at the last reading
7-day average8peak 27
Rank#1,137top 5% · #476 in EU
Last wipe6d agoweekly schedule
Next wipe9hFri 30 Oct, 10:32 UTC
Memory4,272MB48 h peak 15 players
REC 1

Players

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:32 UTC, in 9h. Every Friday at 10:32 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak20players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Fri 30 Oct, 10:32 UTC9h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 18hFW
  3. WPT 3Fri 6 Nov, 10:32 UTC7d 9h
  4. WPT 4Fri 13 Nov, 10:32 UTC14d 9h
  5. WPT 5Fri 20 Nov, 10:32 UTC21d 9h
  6. WPT 6Fri 27 Nov, 10:32 UTC28d 9h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 18hFW
  8. WPT 8Fri 4 Dec, 10:32 UTC35d 9h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:32 UTC6d ago 27 – running 2
Fri 16 Oct, 10:32 UTC13d ago 21 halved by day 3 7 days 2
Fri 9 Oct, 10:32 UTC20d ago 11 halved by day 6 7 days 0
Fri 2 Oct, 10:33 UTC27d ago 11 halved by day 4 7 days 1
Fri 25 Sep, 10:31 UTC34d ago 14 halved by day 4 7 days 1
Fri 18 Sep, 10:31 UTC41d ago 23 halved by day 1 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Hustle Rust - [2X, NOLIMIT] when wipe day comes?

An average of 20 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 4 when it didn't.

What wipe timing does Hustle Rust - [2X, NOLIMIT] follow?

Wipes on Hustle Rust - [2X, NOLIMIT] come every Friday at 10:32 UTC. On Friday 30 October at 10:32 UTC its next wipe is due. The world it runs now was made 6 days 14 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Hustle Rust - [2X, NOLIMIT]?

These are the tags Hustle Rust - [2X, NOLIMIT] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts400 (Group limit): Team cap: 400; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rpol (Region code): The code for this server's region is pol; ^w (Weekly): Check: wipe cycle. Every week; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Hustle Rust - [2X, NOLIMIT]?

Most likely the same operator runs them: Hustle Rust - [2X, NOLIMIT] publishes a hrust.co hostname, and so do 3 other servers we track.

Where does Hustle Rust - [2X, NOLIMIT] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Hustle Rust - [2X, NOLIMIT]: Rust tutorial servers, 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Occupancy

What position does Hustle Rust - [2X, NOLIMIT] hold among Rust servers?

Player hours over the last seven days put Hustle Rust - [2X, NOLIMIT] at #1,137, #476 in Europe, in the top 5% of all ranked servers.

How full does Hustle Rust - [2X, NOLIMIT] get?

Current headcount on Hustle Rust - [2X, NOLIMIT]: 1 players, 200 slots available. Check: players over seven days. Average 8, peak 27. Check: 48-hour peak. 09:00 UTC, 14 players on average.

Operator and location

Where does Hustle Rust - [2X, NOLIMIT] sit?

Reading: location. Europe, by the EU tag, with region code pol, is where Hustle Rust - [2X, NOLIMIT] lists itself. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.207.214.180:35000.

What Rust version is Hustle Rust - [2X, NOLIMIT] on?

Rust network protocol 2635 and build 168909 on Linux is the build Hustle Rust - [2X, NOLIMIT] runs. To get in, your game needs the same protocol; Steam applies the update.

How does Hustle Rust - [2X, NOLIMIT] perform?

Over the last 48 hours the average was 60 server fps; the floor was 60. Peak entity count: 63,677. Buildings, deployables and all else included. Memory peak: 5,389 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Hustle Rust - [2X, NOLIMIT], and is it online now?

Hustle Rust - [2X, NOLIMIT] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Hustle Rust - [2X, NOLIMIT]?

The name carries the rate: 2x gather on Hustle Rust - [2X, NOLIMIT]. Group size, maximum: 400 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Hustle Rust - [2X, NOLIMIT]?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on Hustle Rust - [2X, NOLIMIT]. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name WIPED 6 DAYS AGO.

Join

How do you connect to Hustle Rust - [2X, NOLIMIT]?

To join: start Rust, press F1 and type client.connect 185.207.214.180:35000. Or press Launch Rust here and Steam opens the game and connects you. https://hrust.co is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rpol,v2635,^z,^y,^w,EU,^t,gmrust,cs168909,ts400

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts400
Group limit Team cap: 400.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rpol
Region code The code for this server's region is pol.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.