RUST METRICSFlight deck · live data
Data live Servers11,693 Players51,221 Populated3,071 Fresh wipes 3 h109 Scan5 min
‹ All servers185.207.214.135:35300
Online Full Queue Fresh wipe Wipe due No query

PerfectRustServer|RU| X2-X3 PVE

Online 185.207.214.135:35300 checked 13m ago

2x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 81 SERVER FPS

Server fps

48 h low 74 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 135,136 ×1000

Entities

48 h range 134,406–139,339 · memory 4,347 MB
1239 ET SINCE RESTART 20:59

Uptime

20 h 59 min since its last restart, at the last reading
7-day average2peak 5
Rank#3,878top 17%
Last wipe2d agoweekly schedule
Next wipe4d 8hTue 3 Nov, 10:33 UTC
Memory4,347MB48 h peak 5 players
REC 1

Players

AveragePeak
0246803:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 10:33 UTC, in 4d 8h. Its weekly schedule tag · low confidence

usual gap25.7 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. WPT 1Tue 3 Nov, 10:33 UTC4d 8h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 16hFW
  3. WPT 3Tue 10 Nov, 10:33 UTC11d 8h
  4. WPT 4Tue 17 Nov, 10:33 UTC18d 8h
  5. WPT 5Tue 24 Nov, 10:33 UTC25d 8h
  6. WPT 6Tue 1 Dec, 10:33 UTC32d 8h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 16hFW
  8. WPT 8Tue 8 Dec, 10:33 UTC39d 8h

The first 48 hours of its last wipes

Tue 27 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:33 UTC2d ago 5 – running 1
Thu 1 Oct, 17:45 UTC FW28d ago 5 halved by day 10 25.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on PerfectRustServer|RU| X2-X3 PVE when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 7 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 10 it fell below half.

How often does PerfectRustServer|RU| X2-X3 PVE wipe, and when?

The prediction follows its tag, because too few of PerfectRustServer|RU| X2-X3 PVE's wipes are on record to confirm its schedule. Due on Tuesday 3 November at 10:33 UTC is its next wipe. The world in play was created 2 days 14 hours ago. A weekly wipe schedule is published in its tags.

Tags

Which tags does PerfectRustServer|RU| X2-X3 PVE carry, and what do they mean?

These are the tags PerfectRustServer|RU| X2-X3 PVE publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts32 (Group limit): Team cap: 32; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show PerfectRustServer|RU| X2-X3 PVE?

These Rust Metrics lists carry PerfectRustServer|RU| X2-X3 PVE: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player count

Where does PerfectRustServer|RU| X2-X3 PVE sit in the rankings?

Player hours over seven days put PerfectRustServer|RU| X2-X3 PVE at #3,878, in the top 17% of all ranked servers.

How full does PerfectRustServer|RU| X2-X3 PVE get?

0 of 200 slots are filled on PerfectRustServer|RU| X2-X3 PVE right now. Check: players over seven days. Average 2, peak 5. Average at the busiest hour was 4 players, at 15:00 UTC over the last 48 hours.

Operator and location

Which location does PerfectRustServer|RU| X2-X3 PVE run from?

The name of PerfectRustServer|RU| X2-X3 PVE points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.135:35300.

What Rust version is PerfectRustServer|RU| X2-X3 PVE on?

Reading: PerfectRustServer|RU| X2-X3 PVE, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does PerfectRustServer|RU| X2-X3 PVE perform?

Over the last 48 hours the average was 115 server fps; the floor was 74. Reading: 139,339 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,749 MB. What players call lag comes from low fps and an entity count on the rise.

Is PerfectRustServer|RU| X2-X3 PVE up, and how often does it stay up?

PerfectRustServer|RU| X2-X3 PVE reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 36% uptime over the last 7 full days. It was up 61 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on PerfectRustServer|RU| X2-X3 PVE?

Gather rate check: 2x. That comes from the name PerfectRustServer|RU| X2-X3 PVE. Check: group limit. Up to 32 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PerfectRustServer|RU| X2-X3 PVE?

Size 4,500 and seed 1: the game generates the procedural map on PerfectRustServer|RU| X2-X3 PVE from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto PerfectRustServer|RU| X2-X3 PVE?

Check: join. Open Rust, press F1, then enter client.connect 185.207.214.135:35300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts32,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts32
Group limit Team cap: 32.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.