FURY RUST #1 MAIN | X2 | CLASSIC+
Offline 185.207.214.117:35000 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 14:20 UTC, in 3d 21h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Mon 2 Nov, 14:20 UTC3d 21h
- WPT 2Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 3Mon 9 Nov, 14:20 UTC10d 21h
- WPT 4Mon 16 Nov, 14:20 UTC17d 21h
- WPT 5Mon 23 Nov, 14:20 UTC24d 21h
- WPT 6Mon 30 Nov, 14:20 UTC31d 21h
- WPT 7Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 8Mon 7 Dec, 14:20 UTC38d 21h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 14:20 UTC31d ago | 1 | – | running | 0 |
| Wed 16 Sep, 19:16 UTC42d ago | 1 | halved by day 1 | 11.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 901/960
- 162/1000
- 211/240
- 268/1900
- 69/100
- 33/100
Quick answers
from the figures on this pageReset cycle
What happens on FURY RUST #1 MAIN | X2 | CLASSIC+ when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 3 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
How often does FURY RUST #1 MAIN | X2 | CLASSIC+ wipe, and when?
The prediction follows its tag, because too few of FURY RUST #1 MAIN | X2 | CLASSIC+'s wipes are on record to confirm its schedule. Monday 2 November at 14:20 UTC is when its next wipe is due. 31 days 2 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does FURY RUST #1 MAIN | X2 | CLASSIC+ carry, and what do they mean?
Tags published by FURY RUST #1 MAIN | X2 | CLASSIC+, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp500 (Max players): The server holds 500 slots; ts99 (Group limit): Teams are capped at 99; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show FURY RUST #1 MAIN | X2 | CLASSIC+?
Rust Metrics lists featuring FURY RUST #1 MAIN | X2 | CLASSIC+: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Player count
Where does FURY RUST #1 MAIN | X2 | CLASSIC+ sit in the rankings?
Player hours over seven days put FURY RUST #1 MAIN | X2 | CLASSIC+ at #15,903, in the top 70% of all ranked servers.
How full does FURY RUST #1 MAIN | X2 | CLASSIC+ get?
Reading for FURY RUST #1 MAIN | X2 | CLASSIC+: offline at this moment; last seen 27 days 3 hours ago.
Server
Which location does FURY RUST #1 MAIN | X2 | CLASSIC+ run from?
No region comes from FURY RUST #1 MAIN | X2 | CLASSIC+. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.207.214.117:35000.
What Rust version is FURY RUST #1 MAIN | X2 | CLASSIC+ on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by FURY RUST #1 MAIN | X2 | CLASSIC+. To get in, your game needs the same protocol; Steam applies the update.
Is FURY RUST #1 MAIN | X2 | CLASSIC+ up, and how often does it stay up?
FURY RUST #1 MAIN | X2 | CLASSIC+ reports offline. The last reading came 27 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is FURY RUST #1 MAIN | X2 | CLASSIC+ configured, and what rules are in force?
The name carries the rate: 2x gather on FURY RUST #1 MAIN | X2 | CLASSIC+. Check: group limit. Up to 99 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is FURY RUST #1 MAIN | X2 | CLASSIC+ on?
From seed 121315421, the game generates the procedural map on FURY RUST #1 MAIN | X2 | CLASSIC+. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How do you connect to FURY RUST #1 MAIN | X2 | CLASSIC+?
To join: start Rust, press F1 and type client.connect 185.207.214.117:35000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://gamestores.app/.