RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers185.207.139.27:28020
Offline Full Queue Fresh wipe Wipe due No query

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 185.207.139.27:28020 checked 20d ago

2x weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,863top 72% · #2539 in EU
Last wipe20d agoweekly schedule
Next wipe18hFri 30 Oct, 12:38 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 18h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does [WILDCORE] EU 2X | TEST | WEEKLY wipe?

From weekly: 7 days after its last wipe, the next wipe of [WILDCORE] EU 2X | TEST | WEEKLY is an estimate. Due on Friday 30 October at 12:38 UTC is its next wipe. The world it runs now was made 20 days 5 hours ago. Its tags carry a weekly wipe schedule.

Tag meanings

Which tags does [WILDCORE] EU 2X | TEST | WEEKLY carry, and what do they mean?

These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [WILDCORE] EU 2X | TEST | WEEKLY appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Occupancy

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold among Rust servers?

Top 72% of all ranked servers: [WILDCORE] EU 2X | TEST | WEEKLY takes #15,863 on seven-day player hours and #2,539 in Europe.

What player count does [WILDCORE] EU 2X | TEST | WEEKLY carry?

Status for [WILDCORE] EU 2X | TEST | WEEKLY: offline. Last seen 20 days 4 hours ago.

Server details

Which location does [WILDCORE] EU 2X | TEST | WEEKLY run from?

[WILDCORE] EU 2X | TEST | WEEKLY gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.207.139.27:28020.

What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?

Reading: [WILDCORE] EU 2X | TEST | WEEKLY, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?

Check: connection. [WILDCORE] EU 2X | TEST | WEEKLY is offline at this moment. Last contact was 20 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.

Settings and map

What rules does [WILDCORE] EU 2X | TEST | WEEKLY enforce, and what are its settings?

The name carries the rate: 2x gather on [WILDCORE] EU 2X | TEST | WEEKLY. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [WILDCORE] EU 2X | TEST | WEEKLY?

Check: map. Procedural, generated by the game, on [WILDCORE] EU 2X | TEST | WEEKLY.

Connection

How can you get onto [WILDCORE] EU 2X | TEST | WEEKLY?

Press F1 in Rust and enter client.connect 185.207.139.27:28020. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.