RUST METRICSFlight deck · live data
Data live Servers11,829 Players86,322 Populated3,682 Fresh wipes 3 h405 Scan5 min
‹ All servers185.189.255.110:35000
Online Full Queue Fresh wipe Wipe due No query

GGL RUST | 2X | VANILLA+ | NO LIMIT

Online EU 185.189.255.110:35000 checked 13m ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,290 ×1000

Entities

48 h range 114,069–119,975 · memory 3,365 MB
1239 ET SINCE RESTART 21:32

Uptime

21 h 32 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,450top 11% · #946 in EU
Last wipe7d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory3,365MB48 h peak 7 players
REC 1

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap7.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak9players, last three wipes
crowd held25%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 19 Nov, 19:01 UTC20d 21h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

Thu 22 OctFri 9 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:01 UTC7d ago 7 – running 0
Fri 9 Oct, 20:40 UTC20d ago 10 halved by day 5 12.9 days 1
Thu 8 Oct, 21:17 UTC21d ago 10 – 1 days 4
Thu 1 Oct, 17:56 UTC FW28d ago 6 held half 7.1 days 0
Fri 18 Sep, 15:39 UTC41d ago 3 halved by day 5 13.1 days 1
Tue 15 Sep, 13:41 UTC44d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on GGL RUST | 2X | VANILLA+ | NO LIMIT?

At their busiest, its recent wipes drew 9 players on average. Peak crowd on the latest wipe: 43 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does GGL RUST | 2X | VANILLA+ | NO LIMIT follow?

The prediction follows its tag, because too few of GGL RUST | 2X | VANILLA+ | NO LIMIT's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 7 days 2 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on GGL RUST | 2X | VANILLA+ | NO LIMIT?

These are the tags GGL RUST | 2X | VANILLA+ | NO LIMIT publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show GGL RUST | 2X | VANILLA+ | NO LIMIT?

Rust Metrics lists featuring GGL RUST | 2X | VANILLA+ | NO LIMIT: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Occupancy

Where does GGL RUST | 2X | VANILLA+ | NO LIMIT sit in the rankings?

Top 11% of all ranked servers: GGL RUST | 2X | VANILLA+ | NO LIMIT takes #2,450 on seven-day player hours and #946 in Europe.

What player count does GGL RUST | 2X | VANILLA+ | NO LIMIT carry?

Current headcount on GGL RUST | 2X | VANILLA+ | NO LIMIT: 1 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 7. Average at the busiest hour was 6 players, at 11:00 UTC over the last 48 hours.

Server details

What location is GGL RUST | 2X | VANILLA+ | NO LIMIT hosted in?

Reading: location. The EU tag puts GGL RUST | 2X | VANILLA+ | NO LIMIT in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.189.255.110:35000.

What Rust version is GGL RUST | 2X | VANILLA+ | NO LIMIT on?

Rust network protocol 2635 and build 168909 on Windows is the build GGL RUST | 2X | VANILLA+ | NO LIMIT runs. Matching protocol is required to join. Let Steam update your game.

How does GGL RUST | 2X | VANILLA+ | NO LIMIT perform?

Check: fps. Average 60 server fps over the last 48 hours, low of 35. Within range. Reading: 119,975 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,712 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is GGL RUST | 2X | VANILLA+ | NO LIMIT, and is it online now?

Check: connection. GGL RUST | 2X | VANILLA+ | NO LIMIT is online at this moment. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 15 September 2026.

Map and rules

How is GGL RUST | 2X | VANILLA+ | NO LIMIT configured, and what rules are in force?

The name carries the rate: 2x gather on GGL RUST | 2X | VANILLA+ | NO LIMIT. Group size, maximum: 10 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on GGL RUST | 2X | VANILLA+ | NO LIMIT?

From seed 1586544950, the game generates the procedural map on GGL RUST | 2X | VANILLA+ | NO LIMIT. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto GGL RUST | 2X | VANILLA+ | NO LIMIT?

To join: start Rust, press F1 and type client.connect 185.189.255.110:35000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://gogolinrust.gamestores.app.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.