RUST METRICSFlight deck · live data
Data live Servers11,701 Players42,340 Populated3,047 Fresh wipes 3 h101 Scan5 min
‹ All servers185.180.2.25:28697
Online Full Queue Fresh wipe Wipe due No query

[EU/CZ/SK] Themis Rust Modded Events Zombies

Online EU 185.180.2.25:28697 checked 8m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 20 SERVER FPS

Server fps

48 h low 20 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 136,765 ×1000

Entities

48 h range 125,292–143,455 · memory 6,160 MB
1239 ET SINCE RESTART 21:20

Uptime

21 h 20 min since its last restart, at the last reading
7-day average0peak 2
Rank#4,822top 22% · #1667 in EU
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory6,160MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap7.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:52 UTC27d ago 3 – running 0
Thu 24 Sep, 14:59 UTC34d ago 3 halved by day 6 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU/CZ/SK] Themis Rust Modded Events Zombies?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 23 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

What wipe timing does [EU/CZ/SK] Themis Rust Modded Events Zombies follow?

The only wipe for [EU/CZ/SK] Themis Rust Modded Events Zombies is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 7 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does [EU/CZ/SK] Themis Rust Modded Events Zombies carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^k (Build server): Design bases and practise building; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from [EU/CZ/SK] Themis Rust Modded Events Zombies. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU/CZ/SK] Themis Rust Modded Events Zombies?

On Rust Metrics, [EU/CZ/SK] Themis Rust Modded Events Zombies sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does [EU/CZ/SK] Themis Rust Modded Events Zombies sit in the rankings?

Top 22% of all ranked servers: [EU/CZ/SK] Themis Rust Modded Events Zombies takes #4,822 on seven-day player hours and #1,667 in Europe.

What player count does [EU/CZ/SK] Themis Rust Modded Events Zombies carry?

0 of 30 slots are filled on [EU/CZ/SK] Themis Rust Modded Events Zombies right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.

Server

What location is [EU/CZ/SK] Themis Rust Modded Events Zombies hosted in?

Reading: location. The EU tag puts [EU/CZ/SK] Themis Rust Modded Events Zombies in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.180.2.25:28697.

What Rust version is [EU/CZ/SK] Themis Rust Modded Events Zombies on?

Reading: [EU/CZ/SK] Themis Rust Modded Events Zombies, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU/CZ/SK] Themis Rust Modded Events Zombies?

Reading: 26 server fps on average across the last 48 hours. It never dropped below 20. Peak entity count: 143,455. Buildings, deployables and all else included. Reading: 6,653 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [EU/CZ/SK] Themis Rust Modded Events Zombies, and is it online?

[EU/CZ/SK] Themis Rust Modded Events Zombies reports online. Status: normal. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [EU/CZ/SK] Themis Rust Modded Events Zombies?

No gather rate appears in the name: [EU/CZ/SK] Themis Rust Modded Events Zombies. The group cap is 8 players, which is the default in the game. The mode is minigames & battle royale. Note the following: battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU/CZ/SK] Themis Rust Modded Events Zombies?

Size 4,500 and seed 1411611456: the game generates the procedural map on [EU/CZ/SK] Themis Rust Modded Events Zombies from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to [EU/CZ/SK] Themis Rust Modded Events Zombies?

Check: join. Open Rust, press F1, then enter client.connect 185.180.2.25:28697. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/jRNw9qmaXD is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.