RUST METRICSFlight deck · live data
Data live Servers11,851 Players93,847 Populated3,878 Fresh wipes 3 h391 Scan5 min
‹ All servers185.179.203.165:28015
Online Full Queue Fresh wipe Wipe due No query

[AE] Facepunch 1

Online 185.179.203.165:28015 checked 11m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 88 175 262 350 PAX 29 /350

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 115 SERVER FPS

Server fps

48 h low 90 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 134,935 ×1000

Entities

48 h range 130,478–135,385 · memory 4,406 MB
1239 ET SINCE RESTART 09:34

Uptime

9 h 34 min since its last restart, at the last reading
7-day average15peak 36
Rank#739top 3%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory4,406MB48 h peak 32 players
REC 1

Players

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 38 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [AE] Facepunch 1?

An average of 38 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 27 hours in.

How often does [AE] Facepunch 1 wipe, and when?

The only wipe for [AE] Facepunch 1 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 21 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does [AE] Facepunch 1 carry, and what do they mean?

These are the tags [AE] Facepunch 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of [AE] Facepunch 1?

Check: operator. [AE] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [AE] Facepunch 1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [AE] Facepunch 1: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Population

What position does [AE] Facepunch 1 hold among Rust servers?

Ranking for [AE] Facepunch 1: #739 on seven-day player hours, top 3% of all ranked servers.

What is the population on [AE] Facepunch 1?

29 of 350 slots are filled on [AE] Facepunch 1 right now. Check: players over seven days. Average 15, peak 36. The last 48 hours peaked at 14:00 UTC, averaging 29 players at that hour.

Server

Which location does [AE] Facepunch 1 run from?

Reading: location. [AE] Facepunch 1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.179.203.165:28015.

What Rust version is [AE] Facepunch 1 on?

Reading: [AE] Facepunch 1, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [AE] Facepunch 1?

Check: fps. Average 114 server fps over the last 48 hours, low of 90. Within range. Reading: 135,385 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,565 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [AE] Facepunch 1, and is it online now?

[AE] Facepunch 1 reports online. Status: normal. By its reported uptime, the last restart was roughly 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [AE] Facepunch 1 enforce, and what are its settings?

Reading the name gives no gather rate for [AE] Facepunch 1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is [AE] Facepunch 1 on?

Check: map. Procedural, size 4,500, seed 1996265322, generated by the game on [AE] Facepunch 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [AE] Facepunch 1?

Press F1 in Rust and enter client.connect 185.179.203.165:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players Slots: 350.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Other

sc2
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.