[AE] Facepunch 1
Online 185.179.203.165:28015 checked 11m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
8% full 7-day avg7-day peakServer fps
48 h low 90 · below 20 is lag, below 10 is badEntities
48 h range 130,478–135,385 · memory 4,406 MBUptime
9 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 38 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 434/475
- 253/300
- 63/200
- 90/125
- 143/300
- 52/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [AE] Facepunch 1?
An average of 38 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 27 hours in.
How often does [AE] Facepunch 1 wipe, and when?
The only wipe for [AE] Facepunch 1 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 21 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does [AE] Facepunch 1 carry, and what do they mean?
These are the tags [AE] Facepunch 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of [AE] Facepunch 1?
Check: operator. [AE] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Where does [AE] Facepunch 1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [AE] Facepunch 1: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Population
What position does [AE] Facepunch 1 hold among Rust servers?
Ranking for [AE] Facepunch 1: #739 on seven-day player hours, top 3% of all ranked servers.
What is the population on [AE] Facepunch 1?
29 of 350 slots are filled on [AE] Facepunch 1 right now. Check: players over seven days. Average 15, peak 36. The last 48 hours peaked at 14:00 UTC, averaging 29 players at that hour.
Server
Which location does [AE] Facepunch 1 run from?
Reading: location. [AE] Facepunch 1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.179.203.165:28015.
What Rust version is [AE] Facepunch 1 on?
Reading: [AE] Facepunch 1, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [AE] Facepunch 1?
Check: fps. Average 114 server fps over the last 48 hours, low of 90. Within range. Reading: 135,385 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,565 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [AE] Facepunch 1, and is it online now?
[AE] Facepunch 1 reports online. Status: normal. By its reported uptime, the last restart was roughly 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [AE] Facepunch 1 enforce, and what are its settings?
Reading the name gives no gather rate for [AE] Facepunch 1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is [AE] Facepunch 1 on?
Check: map. Procedural, size 4,500, seed 1996265322, generated by the game on [AE] Facepunch 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join [AE] Facepunch 1?
Press F1 in Rust and enter client.connect 185.179.203.165:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
