Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
Offline 185.135.81.17:35000 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:59 UTC, in 15h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 00:59 UTC15h
- WPT 2Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 3Fri 6 Nov, 00:59 UTC7d 15h
- WPT 4Fri 13 Nov, 00:59 UTC14d 15h
- WPT 5Fri 20 Nov, 00:59 UTC21d 15h
- WPT 6Fri 27 Nov, 00:59 UTC28d 15h
- WPT 7Thu 3 Dec, 19:00 UTC35d 9hFW
- WPT 8Fri 4 Dec, 00:59 UTC35d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:59 UTC20d ago | 2 | – | running | 0 |
| Sat 3 Oct, 02:50 UTC26d ago | 1 | halved by day 2 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 938/970
- 139/1000
- 216/240
- 262/1900
- 55/100
- 26/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
The busiest point of its recent wipes drew 2 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
When does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe?
The prediction follows its tag, because too few of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s wipes are on record to confirm its schedule. On Friday 30 October at 00:59 UTC its next wipe is due. The world it runs now was made 20 days 8 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
How should you read the tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
These are the tags Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
What position does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) hold among Rust servers?
Ranking for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): #12,988 on seven-day player hours, top 59% of all ranked servers.
How full does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) get?
Status for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): offline. Last seen 10 days 12 hours ago.
Server
Which location does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run from?
No region comes from Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.135.81.17:35000.
What Rust version is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), and is it online now?
Check: connection. Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline at this moment. Last contact was 10 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) enforce, and what are its settings?
Gather rate check: 2x. That comes from the name Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Size 4,000 and seed 621411223: the game generates the procedural map on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
How to join
How can you get onto Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Press F1 in Rust and enter client.connect 185.135.81.17:35000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
