RUST METRICSFlight deck · live data
Data live Servers11,753 Players67,907 Populated3,403 Fresh wipes 3 h209 Scan5 min
‹ All servers184.18.254.19:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Zombies PvE | Monument PvP | 2x

Online NA 184.18.254.19:28015 checked 10m ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 46 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 213,390 ×1000

Entities

48 h range 206,189–214,576 · memory 3,743 MB
1239 ET SINCE RESTART 12:59

Uptime

12 h 59 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,901top 53% · #1345 in NA
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory3,743MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 53% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Zombies PvE | Monument PvP | 2x when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 6 hours.

How often does Rust Zombies PvE | Monument PvP | 2x wipe, and when?

The only wipe for Rust Zombies PvE | Monument PvP | 2x is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 5 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Rust Zombies PvE | Monument PvP | 2x?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): Its browser listing: North America from Rust Zombies PvE | Monument PvP | 2x. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Zombies PvE | Monument PvP | 2x appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Zombies PvE | Monument PvP | 2x: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does Rust Zombies PvE | Monument PvP | 2x hold among Rust servers?

Top 53% of all ranked servers: Rust Zombies PvE | Monument PvP | 2x takes #11,901 on seven-day player hours and #1,345 in North America.

What player count does Rust Zombies PvE | Monument PvP | 2x carry?

Current headcount on Rust Zombies PvE | Monument PvP | 2x: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Server details

What location is Rust Zombies PvE | Monument PvP | 2x hosted in?

Rust Zombies PvE | Monument PvP | 2x gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 184.18.254.19:28015.

What Rust version is Rust Zombies PvE | Monument PvP | 2x on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Zombies PvE | Monument PvP | 2x. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Zombies PvE | Monument PvP | 2x perform?

Check: fps. Average 50 server fps over the last 48 hours, low of 30. Within range. Reading: 214,576 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,029 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Rust Zombies PvE | Monument PvP | 2x, and is it online now?

Rust Zombies PvE | Monument PvP | 2x reports online. Status: normal. By its reported uptime, the last restart was roughly 12 hours ago. Reading: 85% uptime over the last 7 full days. It was up 142 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Rules and settings

How is Rust Zombies PvE | Monument PvP | 2x configured, and what rules are in force?

The name carries the rate: 2x gather on Rust Zombies PvE | Monument PvP | 2x. 8 players per group, the default value. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Zombies PvE | Monument PvP | 2x on?

From seed 1264255864, the game generates the procedural map on Rust Zombies PvE | Monument PvP | 2x. Its size is 6,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Rust Zombies PvE | Monument PvP | 2x?

Check: join. Open Rust, press F1, then enter client.connect 184.18.254.19:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.