Darkstorm PVP 1000x
Online 184.15.132.27:28019 checked 7m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 93 · below 20 is lag, below 10 is badEntities
48 h range 116,786–126,135 · memory 3,291 MBUptime
5 h 15 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/50
- 4/250
- 1/50
- 2/100
- 1/90
- 1/16
Quick answers
from the figures on this pageWipe timing
What wipe timing does Darkstorm PVP 1000x follow?
The rhythm of Darkstorm PVP 1000x's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days ago.
Lists and filters
Which tags does Darkstorm PVP 1000x carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Darkstorm PVP 1000x. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Darkstorm PVP 1000x?
Rust Metrics lists featuring Darkstorm PVP 1000x: Gather rate above 10x: server list and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Population
What position does Darkstorm PVP 1000x hold among Rust servers?
Player hours over seven days put Darkstorm PVP 1000x at #7,298, in the top 33% of all ranked servers.
How full does Darkstorm PVP 1000x get?
Current headcount on Darkstorm PVP 1000x: 2 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 14:00 UTC, averaging 3 players at that hour.
Operator and location
Which location does Darkstorm PVP 1000x run from?
No region tag on Darkstorm PVP 1000x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 184.15.132.27:28019.
What Rust version is Darkstorm PVP 1000x on?
Reading: Darkstorm PVP 1000x, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Darkstorm PVP 1000x?
Reading: 131 server fps on average across the last 48 hours. It never dropped below 93. Reading: 126,135 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,969 MB. Expect lag when fps falls and entities climb.
How reliable is Darkstorm PVP 1000x, and is it online now?
Reading: online. Darkstorm PVP 1000x answers right now. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
How is Darkstorm PVP 1000x configured, and what rules are in force?
The name carries the rate: 1000x gather on Darkstorm PVP 1000x. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Darkstorm PVP 1000x on?
Size 4,500 and seed 1770971620: the game generates the procedural map on Darkstorm PVP 1000x from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Darkstorm PVP 1000x?
To join: start Rust, press F1 and type client.connect 184.15.132.27:28019. Or press Launch Rust here and Steam opens the game and connects you.