RUST METRICSFlight deck · live data
Data live Servers11,636 Players31,247 Populated2,768 Fresh wipes 3 h72 Scan5 min
‹ All servers184.14.99.153:28019
Offline Full Queue Fresh wipe Wipe due No query

Darkstorm PVP 1000x

Offline 184.14.99.153:28019 checked 12d ago

1000x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,114top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:33 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Darkstorm PVP 1000x?

An average of 3 players came at the busiest on its recent wipes. 34 hours after the wipe, the crowd peaked on the latest wipe.

How often does Darkstorm PVP 1000x wipe, and when?

Its rhythm cannot be told from the wipes of Darkstorm PVP 1000x on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 1 hours ago.

Lists and filters

How should you read the tags on Darkstorm PVP 1000x?

Tags published by Darkstorm PVP 1000x, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Darkstorm PVP 1000x?

These Rust Metrics lists carry Darkstorm PVP 1000x: Gather rate above 10x: server list and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Player count

What position does Darkstorm PVP 1000x hold among Rust servers?

Ranking for Darkstorm PVP 1000x: #15,114 on seven-day player hours, top 70% of all ranked servers.

How full does Darkstorm PVP 1000x get?

Status for Darkstorm PVP 1000x: offline. Last seen 12 days 20 hours ago.

Server details

What location is Darkstorm PVP 1000x hosted in?

No region comes from Darkstorm PVP 1000x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 184.14.99.153:28019.

What Rust version is Darkstorm PVP 1000x on?

Rust network protocol 2634 and build 166652 on Linux is the build Darkstorm PVP 1000x runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Darkstorm PVP 1000x, and is it online now?

Check: connection. Darkstorm PVP 1000x is offline at this moment. Last contact was 12 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Darkstorm PVP 1000x enforce, and what are its settings?

The name carries the rate: 1000x gather on Darkstorm PVP 1000x. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Darkstorm PVP 1000x?

From seed 1770971620, the game generates the procedural map on Darkstorm PVP 1000x. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Darkstorm PVP 1000x?

Check: join. Open Rust, press F1, then enter client.connect 184.14.99.153:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.