test01
Offline EA 183.9.97.158:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 9h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 23/200
- 18/215
- 14/100
- 0/200
- 0/60
- 1/100
Quick answers
from the figures on this pageWipe schedule
When does test01 wipe?
From biweekly: 14 days after its last wipe, the next wipe of test01 is an estimate. Friday 30 October at 05:49 UTC is when its next wipe is due. The world it runs now was made 25 days 14 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
How should you read the tags on test01?
Tags published by test01, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; EA (East Asia): Its browser listing: East Asia. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does test01 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry test01: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does test01 hold among Rust servers?
Player hours over the last seven days put test01 at #15,817, #503 in Asia, in the top 72% of all ranked servers.
What is the population on test01?
Reading for test01: offline at this moment; last seen 17 days 12 hours ago.
Server
Where does test01 sit?
Reading: location. The EA tag puts test01 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 183.9.97.158:28015.
What Rust version is test01 on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by test01. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on test01, and is it online?
Reading: offline. test01 last answered 17 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Settings and map
What rules does test01 enforce, and what are its settings?
Check: gather rate. The name test01 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on test01?
The game generates a procedural map for test01.
Join
How can you get onto test01?
To join: start Rust, press F1 and type client.connect 183.9.97.158:28015. Or press Launch Rust here and Steam opens the game and connects you.