RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h50 Scan5 min
‹ All servers183.221.149.37:17292
Offline Full Queue Fresh wipe Wipe due No query

测试

Offline EA 183.221.149.37:17292 checked 40d ago

biweekly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,382#477 in EA
Last wipe40d agobiweekly schedule
Next wipe1d 2hThu 29 Oct, 21:31 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Next wipe Thursday 29 October, 21:31 UTC, in 1d 2h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does 测试 wipe, and when?

From biweekly: 14 days after its last wipe, the next wipe of 测试 is an estimate. Thursday 29 October at 21:31 UTC is when its next wipe is due. The world in play was created 40 days 21 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does 测试 carry, and what do they mean?

These are the tags 测试 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EA (East Asia): The server browser files it under East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 测试?

Rust Metrics lists featuring 测试: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does 测试 hold among Rust servers?

Ranked by seven-day player hours, 测试 sits at #15,382 and #477 in Asia, inside the top –.

How full does 测试 get?

Status for 测试: offline. Last seen 40 days 4 hours ago.

Server details

What location is 测试 hosted in?

测试 gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 183.221.149.37:17292.

What Rust version is 测试 on?

Reading: 测试, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on 测试, and is it online?

测试 reports offline. The last reading came 40 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.

Map and rules

How is 测试 configured, and what rules are in force?

Reading the name gives no gather rate for 测试. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is 测试 on?

Check: map. Procedural, generated by the game, on 测试.

How to join

What do you do to join 测试?

Check: join. Open Rust, press F1, then enter client.connect 183.221.149.37:17292. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build The server runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.