RUST METRICSFlight deck · live data
Data live Servers11,656 Players41,553 Populated2,988 Fresh wipes 3 h90 Scan5 min
‹ All servers183.221.149.37:28015
Offline Full Queue Fresh wipe Wipe due No query

测试

Offline EA 183.221.149.37:28015 checked 39d ago

biweekly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,392#477 in EA
Last wipe40d agobiweekly schedule
Next wipe1d 19hThu 29 Oct, 21:31 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Next wipe Thursday 29 October, 21:31 UTC, in 1d 19h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does 测试 wipe, and when?

The estimate for 测试's next wipe comes from biweekly: 14 days after its last wipe. Thursday 29 October at 21:31 UTC is when its next wipe is due. The world it runs now was made 40 days 4 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does 测试 carry, and what do they mean?

These are the tags 测试 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 测试 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring 测试: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does 测试 hold among Rust servers?

Player hours over the last seven days put 测试 at #15,392, #477 in Asia, in the top – of all ranked servers.

What is the population on 测试?

Reading for 测试: offline at this moment; last seen 39 days 10 hours ago.

Operator and location

Which location does 测试 run from?

Reading: location. The EA tag puts 测试 in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 183.221.149.37:28015.

What Rust version is 测试 on?

Rust network protocol 2633 and build 164530 on Windows is the build 测试 runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on 测试, and is it online?

测试 reports offline. The last reading came 39 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Settings and map

What rules does 测试 enforce, and what are its settings?

No gather rate appears in the name: 测试. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on 测试?

Check: map. Procedural, generated by the game, on 测试.

Connection

How can you get onto 测试?

Press F1 in Rust and enter client.connect 183.221.149.37:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.