测试
Offline 183.221.149.16:26690 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 04:17 UTC, in 4d 21h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Mon 2 Nov, 04:17 UTC4d 21h
- WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 3Mon 16 Nov, 04:17 UTC18d 21h
- WPT 4Mon 30 Nov, 04:17 UTC32d 21h
- WPT 5Thu 3 Dec, 19:00 UTC36d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 04:17 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 2/20
- 4/100
- 1/50
- 4/50
- 3/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on 测试?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does 测试 wipe?
The prediction follows its tag, because too few of 测试's wipes are on record to confirm its schedule. On Monday 2 November at 04:17 UTC its next wipe is due. The world in play was created 37 days 2 hours ago. A wipe schedule of every two weeks is published in its tags.
Tags
How should you read the tags on 测试?
Tags published by 测试, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 测试?
On Rust Metrics, 测试 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does 测试 hold among Rust servers?
Player hours over seven days put 测试 at #15,477, in the top 68% of all ranked servers.
What player count does 测试 carry?
Reading for 测试: offline at this moment; last seen 37 days 2 hours ago.
Server
Which location does 测试 run from?
Reading: location. Nothing in the tags, but the name of 测试 points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 183.221.149.16:26690.
What Rust version is 测试 on?
Reading: 测试, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
Is 测试 up, and how often does it stay up?
Reading: offline. 测试 last answered 37 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Map and rules
What settings and rules apply on 测试?
No gather rate appears in the name: 测试. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is off. That is Valve's anti-cheat.
Which map is live on 测试?
Procedural map on 测试, made by the game's generator.
How to join
What do you do to join 测试?
To join: start Rust, press F1 and type client.connect 183.221.149.16:26690. Or press Launch Rust here and Steam opens the game and connects you.