RUST METRICSFlight deck · live data
Data live Servers11,716 Players60,383 Populated3,374 Fresh wipes 3 h178 Scan5 min
‹ All servers180.188.24.28:23015
Online Full Queue Fresh wipe Wipe due No query

[纪元PVE] 修仙|转职|标点|转生|收集|挂机

Online EA 180.188.24.28:23015 checked 8m ago

moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 135 SERVER FPS

Server fps

48 h low 116 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,108 ×1000

Entities

48 h range 93,248–105,037 · memory 3,465 MB
1239 ET SINCE RESTART 11:00

Uptime

11 h 0 min since its last restart, at the last reading
7-day average1peak 4
Rank#2,804top 13% · #264 in EA
Last wipe27d agono schedule published
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory3,465MB48 h peak 4 players
REC 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:56 UTC FW27d ago 8 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 follow?

With the force wipe, once a month, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 15 hours ago.

Tag meanings

Which tags does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 carry, and what do they mean?

These are the tags [纪元PVE] 修仙|转职|标点|转生|收集|挂机 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts40 (Group limit): Teams are capped at 40; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EA (East Asia): East Asia is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [纪元PVE] 修仙|转职|标点|转生|收集|挂机: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 sit in the rankings?

Ranked by seven-day player hours, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 sits at #2,804 and #264 in Asia, inside the top 13%.

What player count does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 carry?

2 of 100 slots are filled on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 right now. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 06:00 UTC, 3 players on average.

Server

Which location does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 run from?

[纪元PVE] 修仙|转职|标点|转生|收集|挂机 gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 180.188.24.28:23015.

What Rust version is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 on?

Rust network protocol 2635 and build 168909 on Windows is the build [纪元PVE] 修仙|转职|标点|转生|收集|挂机 runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 within range?

Reading: 178 server fps on average across the last 48 hours. It never dropped below 116. Reading: 105,037 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,345 MB. What players call lag comes from low fps and an entity count on the rise.

Is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 up, and how often does it stay up?

Reading: online. [纪元PVE] 修仙|转职|标点|转生|收集|挂机 answers right now. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 enforce, and what are its settings?

Check: gather rate. The name [纪元PVE] 修仙|转职|标点|转生|收集|挂机 does not state one. The cap on groups is 40 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.

What map is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 on?

From seed 99, the game generates the procedural map on [纪元PVE] 修仙|转职|标点|转生|收集|挂机. Its size is 3,850. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to [纪元PVE] 修仙|转职|标点|转生|收集|挂机?

Check: join. Open Rust, press F1, then enter client.connect 180.188.24.28:23015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts40

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts40
Group limit Teams are capped at 40.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.