[纪元PVE] 修仙|转职|标点|转生|收集|挂机
Online EA 180.188.24.28:23015 checked 8m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 116 · below 20 is lag, below 10 is badEntities
48 h range 93,248–105,037 · memory 3,465 MBUptime
11 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:56 UTC FW27d ago | 8 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/200
- 46/100
- 36/100
- 47/100
- 29/100
- 17/88
Quick answers
from the figures on this pageReset cycle
What happens on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 when wipe day comes?
At their busiest, its recent wipes drew 8 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 follow?
With the force wipe, once a month, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 15 hours ago.
Tag meanings
Which tags does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 carry, and what do they mean?
These are the tags [纪元PVE] 修仙|转职|标点|转生|收集|挂机 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts40 (Group limit): Teams are capped at 40; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EA (East Asia): East Asia is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [纪元PVE] 修仙|转职|标点|转生|收集|挂机: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 sit in the rankings?
Ranked by seven-day player hours, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 sits at #2,804 and #264 in Asia, inside the top 13%.
What player count does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 carry?
2 of 100 slots are filled on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 right now. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 06:00 UTC, 3 players on average.
Server
Which location does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 run from?
[纪元PVE] 修仙|转职|标点|转生|收集|挂机 gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 180.188.24.28:23015.
What Rust version is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 on?
Rust network protocol 2635 and build 168909 on Windows is the build [纪元PVE] 修仙|转职|标点|转生|收集|挂机 runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 within range?
Reading: 178 server fps on average across the last 48 hours. It never dropped below 116. Reading: 105,037 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,345 MB. What players call lag comes from low fps and an entity count on the rise.
Is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 up, and how often does it stay up?
Reading: online. [纪元PVE] 修仙|转职|标点|转生|收集|挂机 answers right now. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 enforce, and what are its settings?
Check: gather rate. The name [纪元PVE] 修仙|转职|标点|转生|收集|挂机 does not state one. The cap on groups is 40 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.
What map is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 on?
From seed 99, the game generates the procedural map on [纪元PVE] 修仙|转职|标点|转生|收集|挂机. Its size is 3,850. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
Check: join. Open Rust, press F1, then enter client.connect 180.188.24.28:23015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.