RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,751 Populated3,994 Fresh wipes 3 h411 Scan5 min
‹ All servers180.181.211.249:28015
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ] Rusthaven - 2x Biweekly

Online OC 180.181.211.249:28015 checked 7m ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 144 SERVER FPS

Server fps

48 h low 97 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,749 ×1000

Entities

48 h range 90,711–93,181 · memory 2,636 MB
1239 ET SINCE RESTART 22:59

Uptime

22 h 59 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,671top 16% · #96 in OC
Last wipe13d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory2,636MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Fri 13 Nov, 02:20 UTC14d 7h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 0hFW
  4. WPT 4Fri 11 Dec, 02:20 UTC42d 7h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:20 UTC13d ago 8 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago 12 halved by day 3 14.3 days 0
Fri 18 Sep, 02:07 UTC41d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [AU/NZ] Rusthaven - 2x Biweekly?

An average of 9 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 7 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2.5 it fell below half when it didn't.

When does [AU/NZ] Rusthaven - 2x Biweekly wipe?

The wipe rhythm of [AU/NZ] Rusthaven - 2x Biweekly is every 4 weeks on Friday at 02:20 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days 16 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on [AU/NZ] Rusthaven - 2x Biweekly?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): The server holds 125 slots; ts20 (Group limit): You may team up with at most 20; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Its browser listing: Oceania from [AU/NZ] Rusthaven - 2x Biweekly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [AU/NZ] Rusthaven - 2x Biweekly?

Rust Metrics lists featuring [AU/NZ] Rusthaven - 2x Biweekly: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Occupancy

Where does [AU/NZ] Rusthaven - 2x Biweekly sit in the rankings?

Player hours over the last seven days put [AU/NZ] Rusthaven - 2x Biweekly at #3,671, #96 in Oceania, in the top 16% of all ranked servers.

How full does [AU/NZ] Rusthaven - 2x Biweekly get?

Current headcount on [AU/NZ] Rusthaven - 2x Biweekly: 0 players, 125 slots available. Seven-day check: 1 players on average. Peak reading: 5. Check: 48-hour peak. 09:00 UTC, 2 players on average.

Server details

What location is [AU/NZ] Rusthaven - 2x Biweekly hosted in?

[AU/NZ] Rusthaven - 2x Biweekly gives Oceania as its location, with the OC tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 180.181.211.249:28015.

What Rust version is [AU/NZ] Rusthaven - 2x Biweekly on?

Reading: [AU/NZ] Rusthaven - 2x Biweekly, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does [AU/NZ] Rusthaven - 2x Biweekly perform?

Over the last 48 hours the average was 143 server fps; the floor was 97. Peak entity count: 93,181. Buildings, deployables and all else included. Check: memory. Peak use was 2,666 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [AU/NZ] Rusthaven - 2x Biweekly, and is it online now?

Reading: online. [AU/NZ] Rusthaven - 2x Biweekly answers right now. By its reported uptime, the last restart was roughly 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does [AU/NZ] Rusthaven - 2x Biweekly enforce, and what are its settings?

Gather rate check: 2x. That comes from the name [AU/NZ] Rusthaven - 2x Biweekly. Group size, maximum: 20 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [AU/NZ] Rusthaven - 2x Biweekly?

From seed 55097021, the game generates the procedural map on [AU/NZ] Rusthaven - 2x Biweekly. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Next Wipe: In 8 Hours.

Connection

How can you get onto [AU/NZ] Rusthaven - 2x Biweekly?

Check: join. Open Rust, press F1, then enter client.connect 180.181.211.249:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rusthaven.net.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players The server holds 125 slots.
ts20
Group limit You may team up with at most 20.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.