Staging AUX01 (Carbon) PVE Australia
Offline OC 180.150.91.79:26060 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in OC, and #634 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 10:26 UTC45d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/50
- 4/50
- 0/100
- 30/140
- 13/200
- 6/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Staging AUX01 (Carbon) PVE Australia?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Staging AUX01 (Carbon) PVE Australia wipe, and when?
With the force wipe, once a month, Staging AUX01 (Carbon) PVE Australia wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 45 days 16 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Staging AUX01 (Carbon) PVE Australia?
These are the tags Staging AUX01 (Carbon) PVE Australia publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp40 (Max players): Slots: 40; ts4 (Group limit): You may team up with at most 4; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165585 (Build): Game build reading: 165585; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Oceania is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Staging AUX01 (Carbon) PVE Australia?
On Rust Metrics, Staging AUX01 (Carbon) PVE Australia sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Occupancy
Where does Staging AUX01 (Carbon) PVE Australia sit in the rankings?
Player hours over the last seven days put Staging AUX01 (Carbon) PVE Australia at #15,973, #195 in Oceania, in the top 70% of all ranked servers. Check: group rank. #634 among quad servers.
What player count does Staging AUX01 (Carbon) PVE Australia carry?
Reading for Staging AUX01 (Carbon) PVE Australia: offline at this moment; last seen 26 days 21 hours ago.
Server
What location is Staging AUX01 (Carbon) PVE Australia hosted in?
Reading: location. The OC tag puts Staging AUX01 (Carbon) PVE Australia in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 180.150.91.79:26060.
What Rust version is Staging AUX01 (Carbon) PVE Australia on?
Reading: Staging AUX01 (Carbon) PVE Australia, Rust network protocol 2633 and build 165585, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Staging AUX01 (Carbon) PVE Australia, and is it online now?
Staging AUX01 (Carbon) PVE Australia reports offline. The last reading came 26 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Staging AUX01 (Carbon) PVE Australia enforce, and what are its settings?
Check: gather rate. The name Staging AUX01 (Carbon) PVE Australia does not state one. Check: group limit. 4 players, under the name quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Staging AUX01 (Carbon) PVE Australia?
Check: map. Procedural, size 6,000, seed 78006957, generated by the game on Staging AUX01 (Carbon) PVE Australia. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Staging AUX01 (Carbon) PVE Australia?
To join: start Rust, press F1 and type client.connect 180.150.91.79:26060. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/t3CSMukWdC is where its website sits.
