RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers180.150.91.79:26010
Online Full Queue Fresh wipe Wipe due No query

Staging PVE Australia (Carbon)

Online OC 180.150.91.79:26010 checked 9m ago

quad monthly wipes moddedcarbonpvesoftcore
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 127 SERVER FPS

Server fps

48 h low 106 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,000 ×1000

Entities

48 h range 96,000–118,000 · memory 2,202 MB
1239 ET SINCE RESTART 02:15

Uptime

2 h 15 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,386top 33% · #149 in OC
Last wipe19d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory2,202MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0009:0015:0021:0003:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0009:0015:0021:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in OC, and #410 of the quad servers (top 50%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:06 UTC19d ago 1 – running 0
Sun 4 Oct, 12:58 UTC24d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Staging PVE Australia (Carbon)?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 38 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does Staging PVE Australia (Carbon) follow?

With the force wipe, once a month, Staging PVE Australia (Carbon) wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 19 days 3 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

Which tags does Staging PVE Australia (Carbon) carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): Softcore ruleset, the easier one; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169621 (Build): Game build reading: 169621; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): Its browser listing: Oceania from Staging PVE Australia (Carbon). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Staging PVE Australia (Carbon)?

These Rust Metrics lists carry Staging PVE Australia (Carbon): Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Player count

Where does Staging PVE Australia (Carbon) sit in the rankings?

Ranked by seven-day player hours, Staging PVE Australia (Carbon) sits at #7,386 and #149 in Oceania, inside the top 33%. The quad group places it at #410.

What player count does Staging PVE Australia (Carbon) carry?

0 of 40 slots are filled on Staging PVE Australia (Carbon) right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.

Operator and location

Which location does Staging PVE Australia (Carbon) run from?

Staging PVE Australia (Carbon) gives Oceania as its location, with the OC tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 180.150.91.79:26010.

What Rust version is Staging PVE Australia (Carbon) on?

Reading: Staging PVE Australia (Carbon), Rust network protocol 2635 and build 169621, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Staging PVE Australia (Carbon) within range?

Check: fps. Average 179 server fps over the last 48 hours, low of 106. Within range. Check: entities. The peak was 118,000, counting buildings, deployables and the rest of the world. Reading: 2,880 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Staging PVE Australia (Carbon) up, and how often does it stay up?

Staging PVE Australia (Carbon) reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 149 of 168 hours, or 89%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Staging PVE Australia (Carbon) configured, and what rules are in force?

Reading the name gives no gather rate for Staging PVE Australia (Carbon). Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is Staging PVE Australia (Carbon) on?

Check: map. Procedural, size 4,500, seed 354320, generated by the game on Staging PVE Australia (Carbon). The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Staging PVE Australia (Carbon)?

Press F1 in Rust and enter client.connect 180.150.91.79:26010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/t3CSMukWdC.

PLACARDS

Server tags

what each one means

Published as mp40,ptsw,$r?,v2635,^z,^y,^m,OC,^p,gmsoftcore,cs169621,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp40
Max players The server holds 40 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169621
Build Game build reading: 169621.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.