RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers180.150.31.33:40500
Offline Full Queue Fresh wipe Wipe due No query

Todds Rust Server

Offline 180.150.31.33:40500 checked 5d ago

quad moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW28d ago 0 – running 0
Wed 30 Sep, 09:37 UTC29d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Todds Rust Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Todds Rust Server follow?

To tell the rhythm of Todds Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days 4 hours ago.

Tag meanings

Which tags does Todds Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from Todds Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Todds Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Todds Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Player count

What position does Todds Rust Server hold among Rust servers?

Ranking for Todds Rust Server: #15,290 on seven-day player hours, top 69% of all ranked servers. The quad group places it at #614.

What is the population on Todds Rust Server?

Reading for Todds Rust Server: offline at this moment; last seen 5 days 6 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does Todds Rust Server sit?

No region comes from Todds Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 180.150.31.33:40500.

What Rust version is Todds Rust Server on?

Reading: Todds Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is Todds Rust Server up, and how often does it stay up?

Reading: offline. Todds Rust Server last answered 5 days 6 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Todds Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for Todds Rust Server. Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Todds Rust Server on?

Check: map. Procedural, size 3,000, seed 727946478, generated by the game on Todds Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Todds Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 180.150.31.33:40500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://saplinghosting.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.