TestServer
Offline 180.112.203.199:10241 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, and #600 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/300
- 6/60
- 9/80
- 12/99
- 1/100
- 3/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does TestServer follow?
Its rhythm cannot be told from the wipes of TestServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 12 hours ago.
Lists and filters
Which tags does TestServer carry, and what do they mean?
Tags published by TestServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TestServer appear in Rust Metrics lists and filters?
On Rust Metrics, TestServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Where does TestServer sit in the rankings?
Ranking for TestServer: #13,765 on seven-day player hours, top 61% of all ranked servers. Check: group rank. #600 among quad servers.
What player count does TestServer carry?
Status for TestServer: offline. Last seen 23 days 2 hours ago.
Operator and location
What location is TestServer hosted in?
No region tag on TestServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 180.112.203.199:10241.
What Rust version is TestServer on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by TestServer. Check: protocol. To join, your game must match; Steam handles the update.
Is TestServer up, and how often does it stay up?
TestServer reports offline. The last reading came 23 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
How is TestServer configured, and what rules are in force?
No gather rate appears in the name: TestServer. Groups stop at 4 players. The label given is quad. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Connection
What do you do to join TestServer?
To join: start Rust, press F1 and type client.connect 180.112.203.199:10241. Or press Launch Rust here and Steam opens the game and connects you.