111
Offline EA 18.183.56.121:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/200
- 43/100
- 12/250
- 13/300
- 2/200
- 4/50
Quick answers
from the figures on this pageWipe schedule
When does 111 wipe?
From the force wipe, the next wipe of 111 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 29 days 23 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does 111 carry, and what do they mean?
Tags published by 111, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 111?
On Rust Metrics, 111 sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does 111 sit in the rankings?
Player hours over the last seven days put 111 at #16,965, #501 in Asia, in the top 71% of all ranked servers.
How full does 111 get?
111 is not responding; status offline, last seen 29 days 21 hours ago.
Server details
Which location does 111 run from?
111 gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 18.183.56.121:28015.
What Rust version is 111 on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by 111. Check: protocol. To join, your game must match; Steam handles the update.
Is 111 up, and how often does it stay up?
111 reports offline. The last reading came 29 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 28 September 2026.
Map and rules
How is 111 configured, and what rules are in force?
Check: gather rate. The name 111 does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is off.
What map is 111 on?
The game generates a procedural map for 111.
Join
What do you do to join 111?
Press F1 in Rust and enter client.connect 18.183.56.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.