[JP] LITTLE WORLD!
Online EA 18.181.191.247:28015 checked 5m ago
Server instruments
last reading Fri 01:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 16 · below 20 is lag, below 10 is badEntities
48 h range 74,686–99,299 · memory 2,052 MBUptime
4 h 13 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 49% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTC FW28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/200
- 37/100
- 33/100
- 17/100
- 14/100
- 9/88
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [JP] LITTLE WORLD!?
The busiest point of its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 18 hours in.
How often does [JP] LITTLE WORLD! wipe, and when?
The only wipe for [JP] LITTLE WORLD! is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days 7 hours ago.
Tag meanings
How should you read the tags on [JP] LITTLE WORLD!?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): East Asia is the browser category it sits in from [JP] LITTLE WORLD!. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [JP] LITTLE WORLD!?
These Rust Metrics lists carry [JP] LITTLE WORLD!: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does [JP] LITTLE WORLD! hold among Rust servers?
Ranked by seven-day player hours, [JP] LITTLE WORLD! sits at #2,912 and #265 in Asia, inside the top 13%.
What player count does [JP] LITTLE WORLD! carry?
1 of 50 slots are filled on [JP] LITTLE WORLD! right now. Seven-day check: 1 players on average. Peak reading: 7. The last 48 hours peaked at 06:00 UTC, averaging 2 players at that hour.
Server details
What location is [JP] LITTLE WORLD! hosted in?
[JP] LITTLE WORLD! gives Asia as its location, with the EA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 18.181.191.247:28015.
What Rust version is [JP] LITTLE WORLD! on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [JP] LITTLE WORLD!. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [JP] LITTLE WORLD!?
Check: fps. Average 58 server fps over the last 48 hours, low of 16. Within range. Reading: 99,299 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,755 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is [JP] LITTLE WORLD! up, and how often does it stay up?
[JP] LITTLE WORLD! reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on [JP] LITTLE WORLD!?
Check: gather rate. The name [JP] LITTLE WORLD! does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is [JP] LITTLE WORLD! on?
From seed 29648573, the game generates the procedural map on [JP] LITTLE WORLD!. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto [JP] LITTLE WORLD!?
To join: start Rust, press F1 and type client.connect 18.181.191.247:28015. Or press Launch Rust here and Steam opens the game and connects you. https://little-method.itch.io/ is where its website sits.
