RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h23 Scan5 min
‹ All servers176.96.241.60:28015
Offline Full Queue Fresh wipe Wipe due No query

testserver

Offline EU 176.96.241.60:28015 checked 12d ago

trio weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,930top 60% · #2425 in EU
Last wipe14d agoweekly schedule
Next wipe6d 14hWed 4 Nov, 10:00 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU, and #487 of the trio servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Wednesday 4 November, 10:00 UTC, in 6d 14h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does testserver follow?

From weekly: 7 days after its last wipe, the next wipe of testserver is an estimate. On Wednesday 4 November at 10:00 UTC its next wipe is due. The world in play was created 14 days 9 hours ago. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on testserver?

Tags published by testserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does testserver appear in Rust Metrics lists and filters?

On Rust Metrics, testserver sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

Player count

What position does testserver hold among Rust servers?

Player hours over the last seven days put testserver at #12,930, #2,425 in Europe, in the top 60% of all ranked servers. The trio group places it at #487.

What is the population on testserver?

Reading for testserver: offline at this moment; last seen 12 days 13 hours ago.

Server

Where does testserver sit?

Reading: location. The EU tag puts testserver in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.96.241.60:28015.

What Rust version is testserver on?

Reading: testserver, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on testserver, and is it online?

Reading: offline. testserver last answered 12 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Rules and settings

What settings and rules apply on testserver?

No gather rate appears in the name: testserver. The group cap is 3 players, read as trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Connection

How do you connect to testserver?

Press F1 in Rust and enter client.connect 176.96.241.60:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts3
Group limit Teams are capped at 3.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.