RUST METRICSFlight deck · live data
Data live Servers11,649 Players43,286 Populated3,030 Fresh wipes 3 h94 Scan5 min
‹ All servers176.61.162.189:28015
Offline Full Queue Fresh wipe Wipe due No query

CarbonStaging

Offline 176.61.162.189:28015 checked 10h ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#6,699top 30%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75109:0012:0015:0009:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:04 UTC23h ago – – – 0
Tue 27 Oct, 15:36 UTC1d ago – – – 1
Fri 23 Oct, 11:31 UTC5d ago – – – 1
Fri 23 Oct, 09:32 UTC5d ago – – – 0
Thu 22 Oct, 15:50 UTC6d ago – – – 1
Thu 22 Oct, 15:35 UTC6d ago – – – 0
Wed 21 Oct, 08:01 UTC8d ago – – – 1
Tue 20 Oct, 16:13 UTC8d ago – – – 0
Tue 20 Oct, 14:02 UTC8d ago – – – 1
Tue 20 Oct, 10:41 UTC8d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does CarbonStaging wipe, and when?

A new world is made every few hours by CarbonStaging, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on CarbonStaging?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169577 (Build): Build 169577; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from CarbonStaging. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CarbonStaging appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CarbonStaging: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does CarbonStaging hold among Rust servers?

Ranking for CarbonStaging: #6,699 on seven-day player hours, top 30% of all ranked servers.

How full does CarbonStaging get?

Reading for CarbonStaging: offline at this moment; last seen 10 hours ago. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.

Server details

What location is CarbonStaging hosted in?

No region tag on CarbonStaging. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.61.162.189:28015.

What Rust version is CarbonStaging on?

Version check: Rust network protocol 2635 and build 169577 on Windows, run by CarbonStaging. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is CarbonStaging, and is it online now?

CarbonStaging reports offline. The last reading came 10 hours ago. Uptime for the last 7 full days: 38 of 168 hours, or 23%. The first sighting on Rust Metrics was 15 September 2026.

Map and rules

How is CarbonStaging configured, and what rules are in force?

Check: gather rate. The name CarbonStaging does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Join

How can you get onto CarbonStaging?

Press F1 in Rust and enter client.connect 176.61.162.189:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169577,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169577
Build Build 169577.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.