CarbonStaging
Offline 176.61.162.189:28015 checked 10h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:04 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 15:36 UTC1d ago | – | – | – | 1 |
| Fri 23 Oct, 11:31 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 09:32 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 15:50 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 15:35 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 08:01 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 16:13 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 14:02 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 10:41 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 10:34 UTC9d ago | – | – | – | 0 |
| Thu 15 Oct, 12:20 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 11:26 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 09:10 UTC14d ago | – | – | – | 1 |
| Tue 13 Oct, 14:14 UTC15d ago | – | – | – | 1 |
| Mon 12 Oct, 18:54 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 13:51 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 12:03 UTC16d ago | – | – | – | 2 |
| Fri 9 Oct, 14:38 UTC19d ago | – | – | – | 0 |
| Fri 9 Oct, 10:54 UTC19d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/3300
- 5/300
- 0/40
- 2/100
- 0/50
- 1/300
Quick answers
from the figures on this pageReset cycle
How often does CarbonStaging wipe, and when?
A new world is made every few hours by CarbonStaging, which keeps no wipe schedule; those resets are not wipes.
Tag meanings
How should you read the tags on CarbonStaging?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169577 (Build): Build 169577; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from CarbonStaging. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does CarbonStaging appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CarbonStaging: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does CarbonStaging hold among Rust servers?
Ranking for CarbonStaging: #6,699 on seven-day player hours, top 30% of all ranked servers.
How full does CarbonStaging get?
Reading for CarbonStaging: offline at this moment; last seen 10 hours ago. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.
Server details
What location is CarbonStaging hosted in?
No region tag on CarbonStaging. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.61.162.189:28015.
What Rust version is CarbonStaging on?
Version check: Rust network protocol 2635 and build 169577 on Windows, run by CarbonStaging. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is CarbonStaging, and is it online now?
CarbonStaging reports offline. The last reading came 10 hours ago. Uptime for the last 7 full days: 38 of 168 hours, or 23%. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
How is CarbonStaging configured, and what rules are in force?
Check: gather rate. The name CarbonStaging does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Join
How can you get onto CarbonStaging?
Press F1 in Rust and enter client.connect 176.61.162.189:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.