[GER]Inusura_PVE
Online 176.57.171.141:28515 checked 8m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 104,896–118,257 · memory 2,701 MBUptime
9 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 23/200
- 31/200
- 27/140
- 25/150
- 29/100
- 21/75
Quick answers
from the figures on this pageWipe timing
What happens on [GER]Inusura_PVE when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 31 hours after the wipe, the crowd peaked on the latest wipe.
When does [GER]Inusura_PVE wipe?
Once a month [GER]Inusura_PVE wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 11 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on [GER]Inusura_PVE?
Tags published by [GER]Inusura_PVE, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [GER]Inusura_PVE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [GER]Inusura_PVE: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [GER]Inusura_PVE hold among Rust servers?
Player hours over seven days put [GER]Inusura_PVE at #14,680, in the top 66% of all ranked servers.
How full does [GER]Inusura_PVE get?
Current headcount on [GER]Inusura_PVE: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Server
Where does [GER]Inusura_PVE sit?
Check: location. No region tag comes from [GER]Inusura_PVE, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.57.171.141:28515.
What Rust version is [GER]Inusura_PVE on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [GER]Inusura_PVE. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [GER]Inusura_PVE?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 1. Reading: 118,257 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,105 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [GER]Inusura_PVE, and is it online now?
[GER]Inusura_PVE reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does [GER]Inusura_PVE enforce, and what are its settings?
No gather rate appears in the name: [GER]Inusura_PVE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is off. That is Valve's anti-cheat.
What map is [GER]Inusura_PVE on?
Check: map. Procedural, size 4,500, seed 685613304, generated by the game on [GER]Inusura_PVE. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto [GER]Inusura_PVE?
To join: start Rust, press F1 and type client.connect 176.57.171.141:28515. Or press Launch Rust here and Steam opens the game and connects you.
