RU | ARMS RACE | FFA | 100
Online 176.100.36.22:28015 checked 7m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 239 · below 20 is lag, below 10 is badEntities
48 h range 1,065–3,181 · memory 1,021 MBUptime
4 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:36 UTC14d ago | 2 | – | running | 0 |
| Wed 14 Oct, 04:43 UTC14d ago | 2 | – | 0.6 days | 2 |
| Tue 13 Oct, 19:44 UTC15d ago | 4 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 486/500
- 45/400
- 24/400
- 15/400
- 14/50
- 1/42
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RU | ARMS RACE | FFA | 100?
The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 1 hours.
How often does RU | ARMS RACE | FFA | 100 wipe, and when?
There is no next wipe to predict: RU | ARMS RACE | FFA | 100 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 3 hours ago.
Tags
How should you read the tags on RU | ARMS RACE | FFA | 100?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from RU | ARMS RACE | FFA | 100. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RU | ARMS RACE | FFA | 100?
On Rust Metrics, RU | ARMS RACE | FFA | 100 sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y.
Occupancy
What position does RU | ARMS RACE | FFA | 100 hold among Rust servers?
Player hours over seven days put RU | ARMS RACE | FFA | 100 at #15,349, in the top 69% of all ranked servers.
What player count does RU | ARMS RACE | FFA | 100 carry?
Current headcount on RU | ARMS RACE | FFA | 100: 0 players, 100 slots available. Seven-day reading: 0 players on average.
Server details
Which location does RU | ARMS RACE | FFA | 100 run from?
The name of RU | ARMS RACE | FFA | 100 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.100.36.22:28015.
What Rust version is RU | ARMS RACE | FFA | 100 on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by RU | ARMS RACE | FFA | 100. Matching protocol is required to join. Let Steam update your game.
How does RU | ARMS RACE | FFA | 100 perform?
Over the last 48 hours the average was 240 server fps; the floor was 239. Reading: 3,181 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,207 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is RU | ARMS RACE | FFA | 100 up, and how often does it stay up?
Reading: online. RU | ARMS RACE | FFA | 100 answers right now. Check: restart. The uptime it reports puts the last restart about 4 days 3 hours ago. Reading: 60% uptime over the last 7 full days. It was up 100 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
How is RU | ARMS RACE | FFA | 100 configured, and what rules are in force?
Reading the name gives no gather rate for RU | ARMS RACE | FFA | 100. The group limit is not published. minigames & battle royale, arenas and parkour, Bedwars and battle royale — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on RU | ARMS RACE | FFA | 100?
Size 280 and seed 1234567: the game generates the procedural map on RU | ARMS RACE | FFA | 100 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to RU | ARMS RACE | FFA | 100?
Check: join. Open Rust, press F1, then enter client.connect 176.100.36.22:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.