Name of Server as Shown on the Client Server List
Offline EU 176.100.31.59:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/200
- 40/200
- 40/140
- 47/150
- 43/100
- 30/75
Quick answers
from the figures on this pageWipe schedule
How often does Name of Server as Shown on the Client Server List wipe, and when?
From the force wipe, the next wipe of Name of Server as Shown on the Client Server List is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 22 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on Name of Server as Shown on the Client Server List?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): The server runs game build 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from Name of Server as Shown on the Client Server List. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Player hours over the last seven days put Name of Server as Shown on the Client Server List at #13,621, #2,428 in Europe, in the top 62% of all ranked servers.
What is the population on Name of Server as Shown on the Client Server List?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 18 days ago.
Server
Where does Name of Server as Shown on the Client Server List sit?
Name of Server as Shown on the Client Server List gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.100.31.59:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166655 on Windows is the build Name of Server as Shown on the Client Server List runs. Matching protocol is required to join. Let Steam update your game.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Name of Server as Shown on the Client Server List reports offline. The last reading came 18 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game's generator.
How to join
What do you do to join Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 176.100.31.59:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.