RUST METRICSFlight deck · live data
Data live Servers11,799 Players79,295 Populated3,786 Fresh wipes 3 h103 Scan5 min
‹ All servers176.100.24.23:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline EU 176.100.24.23:28015 checked 20d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,100top 64% · #2417 in EU
Last wipe22d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

Tue 6 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 14:58 UTC22d ago 1 – running 1
Sun 4 Oct, 13:01 UTC24d ago 1 – 2.1 days 1
Fri 2 Oct, 21:12 UTC25d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

How often does Name of Server as Shown on the Client Server List wipe, and when?

With the force wipe, once a month, Name of Server as Shown on the Client Server List wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 22 days 5 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166655 (Build): The server runs game build 166655; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?

On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List sits at #14,100 and #2,417 in Europe, inside the top 64%.

How full does Name of Server as Shown on the Client Server List get?

Status for Name of Server as Shown on the Client Server List: offline. Last seen 20 days ago.

Server

What location is Name of Server as Shown on the Client Server List hosted in?

Name of Server as Shown on the Client Server List gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.100.24.23:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Version check: Rust network protocol 2634 and build 166655 on Windows, run by Name of Server as Shown on the Client Server List. Matching protocol is required to join. Let Steam update your game.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 20 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Name of Server as Shown on the Client Server List on?

Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.

Join

How do you connect to Name of Server as Shown on the Client Server List?

To join: start Rust, press F1 and type client.connect 176.100.24.23:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166655
Build The server runs game build 166655.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.