YYJYYJ
Offline EA 175.184.141.101:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 8hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 8hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:28 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 119/200
- 32/100
- 6/250
- 9/300
- 0/200
- 7/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on YYJYYJ?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does YYJYYJ follow?
Once a month YYJYYJ wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 25 days 18 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on YYJYYJ?
Tags published by YYJYYJ, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does YYJYYJ appear in Rust Metrics lists and filters?
On Rust Metrics, YYJYYJ sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does YYJYYJ sit in the rankings?
Player hours over the last seven days put YYJYYJ at #15,929, #486 in Asia, in the top 70% of all ranked servers.
How full does YYJYYJ get?
YYJYYJ is not responding; status offline, last seen 25 days 15 hours ago.
Server
Where does YYJYYJ sit?
Reading: location. The EA tag puts YYJYYJ in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 175.184.141.101:28015.
What Rust version is YYJYYJ on?
Rust network protocol 2634 and build 166586 on Windows is the build YYJYYJ runs. To get in, your game needs the same protocol; Steam applies the update.
Is YYJYYJ up, and how often does it stay up?
Check: connection. YYJYYJ is offline at this moment. Last contact was 25 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 2 October 2026.
Map and rules
How is YYJYYJ configured, and what rules are in force?
Check: gather rate. The name YYJYYJ does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is off.
What map is YYJYYJ on?
Check: map. Procedural, generated by the game, on YYJYYJ.
Join
What do you do to join YYJYYJ?
Check: join. Open Rust, press F1, then enter client.connect 175.184.141.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.