またーりtest
Offline 175.130.55.150:28115 checked 9h ago
Server instruments
last reading Tue 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 231 · below 20 is lag, below 10 is badEntities
48 h range 51,937–54,406 · memory 2,316 MBUptime
2 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:11 UTC1d ago | – | – | running | 0 |
| Fri 2 Oct, 14:01 UTC25d ago | 1 | – | 24 days | 0 |
| Thu 1 Oct, 14:56 UTC26d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 08:42 UTC34d ago | 1 | – | 8.3 days | 0 |
| Tue 22 Sep, 11:40 UTC35d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/100
- 2/100
- 33/200
- 12/100
- 0/100
- 11/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on またーりtest?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does またーりtest wipe?
There is no next wipe to predict: またーりtest wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 32 hours ago the current world was made.
Lists and filters
Which tags does またーりtest carry, and what do they mean?
These are the tags またーりtest publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp88 (Max players): Slots: 88; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does またーりtest appear in Rust Metrics lists and filters?
On Rust Metrics, またーりtest sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does またーりtest sit in the rankings?
Ranking for またーりtest: #8,123 on seven-day player hours, top 37% of all ranked servers.
How full does またーりtest get?
Reading for またーりtest: offline at this moment; last seen 9 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.
Server
Where does またーりtest sit?
Check: location. No region tag comes from またーりtest, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 175.130.55.150:28115.
What Rust version is またーりtest on?
Reading: またーりtest, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is performance on またーりtest within range?
Check: fps. Average 239 server fps over the last 48 hours, low of 231. Within range. Check: entities. The peak was 54,406, counting buildings, deployables and the rest of the world. Memory peak: 2,650 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is またーりtest, and is it online now?
Check: connection. またーりtest is offline at this moment. Last contact was 9 hours ago. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. Check: first contact. Rust Metrics logged it on 17 September 2026.
Map and rules
What rules does またーりtest enforce, and what are its settings?
Check: gather rate. The name またーりtest does not state one. Group size, maximum: 10 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is またーりtest on?
From seed 1337, the game generates the procedural map on またーりtest. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name またーりカスタムMAP.
How to join
What do you do to join またーりtest?
To join: start Rust, press F1 and type client.connect 175.130.55.150:28115. Or press Launch Rust here and Steam opens the game and connects you.