RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h134 Scan5 min
‹ All servers175.130.55.150:28115
Offline Full Queue Fresh wipe Wipe due No query

またーりtest

Offline 175.130.55.150:28115 checked 9h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 12:00 UTC
0 22 44 66 88 PAX 0 /88

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 231 SERVER FPS

Server fps

48 h low 231 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 54,163 ×1000

Entities

48 h range 51,937–54,406 · memory 2,316 MB
1239 ET SINCE RESTART 02:54

Uptime

2 h 54 min since its last restart, at the last reading
7-day average1peak 1
Rank#8,123top 37%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory2,316MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75113:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040013:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:11 UTC1d ago – – running 0
Fri 2 Oct, 14:01 UTC25d ago 1 – 24 days 0
Thu 1 Oct, 14:56 UTC26d ago 1 – 1 days 0
Wed 23 Sep, 08:42 UTC34d ago 1 – 8.3 days 0
Tue 22 Sep, 11:40 UTC35d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on またーりtest?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does またーりtest wipe?

There is no next wipe to predict: またーりtest wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 32 hours ago the current world was made.

Lists and filters

Which tags does またーりtest carry, and what do they mean?

These are the tags またーりtest publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp88 (Max players): Slots: 88; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does またーりtest appear in Rust Metrics lists and filters?

On Rust Metrics, またーりtest sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does またーりtest sit in the rankings?

Ranking for またーりtest: #8,123 on seven-day player hours, top 37% of all ranked servers.

How full does またーりtest get?

Reading for またーりtest: offline at this moment; last seen 9 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Server

Where does またーりtest sit?

Check: location. No region tag comes from またーりtest, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 175.130.55.150:28115.

What Rust version is またーりtest on?

Reading: またーりtest, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on またーりtest within range?

Check: fps. Average 239 server fps over the last 48 hours, low of 231. Within range. Check: entities. The peak was 54,406, counting buildings, deployables and the rest of the world. Memory peak: 2,650 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is またーりtest, and is it online now?

Check: connection. またーりtest is offline at this moment. Last contact was 9 hours ago. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. Check: first contact. Rust Metrics logged it on 17 September 2026.

Map and rules

What rules does またーりtest enforce, and what are its settings?

Check: gather rate. The name またーりtest does not state one. Group size, maximum: 10 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is またーりtest on?

From seed 1337, the game generates the procedural map on またーりtest. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name またーりカスタムMAP.

How to join

What do you do to join またーりtest?

To join: start Rust, press F1 and type client.connect 175.130.55.150:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp88,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp88
Max players Slots: 88.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.