[US] Helix 2x Rust Staging | Vanilla | Weekly
Online 174.57.83.70:28015 checked 15m ago
Server instruments
last reading Wed 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 83 · below 20 is lag, below 10 is badEntities
48 h range 87,274–89,600 · memory 4,238 MBUptime
10 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/150
- 56/200
- 46/200
- 3/150
- 6/200
- 1/150
Quick answers
from the figures on this pageWipe schedule
When does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?
Its rhythm cannot be told from the wipes of [US] Helix 2x Rust Staging | Vanilla | Weekly on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 18 hours ago the current world was made.
Lists and filters
How should you read the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166235 (Build): Game build reading: 166235; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [US] Helix 2x Rust Staging | Vanilla | Weekly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Occupancy
What position does [US] Helix 2x Rust Staging | Vanilla | Weekly hold among Rust servers?
Ranking for [US] Helix 2x Rust Staging | Vanilla | Weekly: #15,423 on seven-day player hours, top 69% of all ranked servers.
How full does [US] Helix 2x Rust Staging | Vanilla | Weekly get?
0 of 10 slots are filled on [US] Helix 2x Rust Staging | Vanilla | Weekly right now. Check: player average. 0 over the last seven days.
Server
What location is [US] Helix 2x Rust Staging | Vanilla | Weekly hosted in?
The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 174.57.83.70:28015.
What Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly on?
Version check: Rust network protocol 2634 and build 166235 on Windows, run by [US] Helix 2x Rust Staging | Vanilla | Weekly. Check: protocol. To join, your game must match; Steam handles the update.
How does [US] Helix 2x Rust Staging | Vanilla | Weekly perform?
Over the last 48 hours the average was 126 server fps; the floor was 83. Reading: 89,600 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,482 MB. What players call lag comes from low fps and an entity count on the rise.
Is [US] Helix 2x Rust Staging | Vanilla | Weekly up, and how often does it stay up?
Reading: online. [US] Helix 2x Rust Staging | Vanilla | Weekly answers right now. Check: restart. The uptime it reports puts the last restart about 10 days 19 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
What settings and rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly?
Gather rate check: 2x. That comes from the name [US] Helix 2x Rust Staging | Vanilla | Weekly. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [US] Helix 2x Rust Staging | Vanilla | Weekly on?
Size 4,000, custom map, on [US] Helix 2x Rust Staging | Vanilla | Weekly. The file is published and downloadable here.
Connection
What do you do to join [US] Helix 2x Rust Staging | Vanilla | Weekly?
To join: start Rust, press F1 and type client.connect 174.57.83.70:28015. Or press Launch Rust here and Steam opens the game and connects you.