[US] Helix 2x Rust Staging | Vanilla | Weekly
Offline 174.57.113.24:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:59 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/150
- 73/200
- 93/450
- 2/150
- 6/200
- 1/150
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [US] Helix 2x Rust Staging | Vanilla | Weekly?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe, and when?
The rhythm of [US] Helix 2x Rust Staging | Vanilla | Weekly's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 15 hours ago the current world was made.
Lists and filters
How should you read the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?
Tags published by [US] Helix 2x Rust Staging | Vanilla | Weekly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166235 (Build): The server runs game build 166235; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does [US] Helix 2x Rust Staging | Vanilla | Weekly hold among Rust servers?
Ranking for [US] Helix 2x Rust Staging | Vanilla | Weekly: #15,140 on seven-day player hours, top 70% of all ranked servers.
How full does [US] Helix 2x Rust Staging | Vanilla | Weekly get?
Reading for [US] Helix 2x Rust Staging | Vanilla | Weekly: offline at this moment; last seen 12 days 3 hours ago.
Operator and location
What location is [US] Helix 2x Rust Staging | Vanilla | Weekly hosted in?
Reading: location. Nothing in the tags, but the name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 174.57.113.24:28015.
What Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly on?
Rust network protocol 2634 and build 166235 on Windows is the build [US] Helix 2x Rust Staging | Vanilla | Weekly runs. Check: protocol. To join, your game must match; Steam handles the update.
Is [US] Helix 2x Rust Staging | Vanilla | Weekly up, and how often does it stay up?
[US] Helix 2x Rust Staging | Vanilla | Weekly reports offline. The last reading came 12 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does [US] Helix 2x Rust Staging | Vanilla | Weekly enforce, and what are its settings?
Gather rate check: 2x. That comes from the name [US] Helix 2x Rust Staging | Vanilla | Weekly. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is [US] Helix 2x Rust Staging | Vanilla | Weekly on?
Check: map. A custom one of size 4,000, run by [US] Helix 2x Rust Staging | Vanilla | Weekly. The published file can be downloaded from this page.
Join
What do you do to join [US] Helix 2x Rust Staging | Vanilla | Weekly?
Press F1 in Rust and enter client.connect 174.57.113.24:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.