QC|FR Rust & Furious
Offline NA 173.0.146.221:3442 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/175
- 7/90
- 3/1000
- 5/15
- 0/50
- 0/50
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on QC|FR Rust & Furious?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does QC|FR Rust & Furious follow?
The only wipe for QC|FR Rust & Furious is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 6 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on QC|FR Rust & Furious?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from QC|FR Rust & Furious. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show QC|FR Rust & Furious?
On Rust Metrics, QC|FR Rust & Furious sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does QC|FR Rust & Furious sit in the rankings?
Ranked by seven-day player hours, QC|FR Rust & Furious sits at #15,191 and #1,544 in North America, inside the top 70%.
How full does QC|FR Rust & Furious get?
QC|FR Rust & Furious is not responding; status offline, last seen 14 days 2 hours ago.
Operator and location
Which location does QC|FR Rust & Furious run from?
Reading: location. The NA tag puts QC|FR Rust & Furious in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 173.0.146.221:3442.
What Rust version is QC|FR Rust & Furious on?
Reading: QC|FR Rust & Furious, Rust network protocol 2634 and build 166494, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on QC|FR Rust & Furious, and is it online?
QC|FR Rust & Furious reports offline. The last reading came 14 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is QC|FR Rust & Furious configured, and what rules are in force?
Reading the name gives no gather rate for QC|FR Rust & Furious. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on QC|FR Rust & Furious?
From seed 2638, the game generates the procedural map on QC|FR Rust & Furious. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto QC|FR Rust & Furious?
Press F1 in Rust and enter client.connect 173.0.146.221:3442. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.