BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit
Online NA 172.99.249.47:28015 checked 10m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 41 · below 20 is lag, below 10 is badEntities
48 h range 103,137–106,865 · memory 5,579 MBUptime
5 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:10 UTC, in 15h. Every Thursday at 18:10 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:10 UTC15h
- WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 3Thu 12 Nov, 18:10 UTC14d 15h
- WPT 4Thu 19 Nov, 18:10 UTC21d 15h
- WPT 5Thu 26 Nov, 18:10 UTC28d 15h
- WPT 6Thu 3 Dec, 19:00 UTC35d 16hFW
- WPT 7Thu 10 Dec, 18:10 UTC42d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:10 UTC6d ago | 3 | – | running | 0 |
| Thu 15 Oct, 18:11 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 18:10 UTC20d ago | 0 | – | 7 days | 0 |
| Thu 1 Oct, 18:40 UTC FW27d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 24 Sep, 18:10 UTC34d ago | 2 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 18:10 UTC41d ago | 2 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 112/200
- 6/150
- 4/200
- 401/425
- 37/150
- 3/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 44 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.
How often does BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit wipe, and when?
The wipe rhythm of BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit is every Thursday at 18:10 UTC. Thursday 29 October at 18:10 UTC is when its next wipe is due. The world in play was created 6 days 8 hours ago. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): 250 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit appear in Rust Metrics lists and filters?
Rust Metrics lists featuring BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
Where does BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit sit in the rankings?
Top 25% of all ranked servers: BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit takes #5,587 on seven-day player hours and #931 in North America.
What is the population on BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit?
0 of 250 slots are filled on BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit right now. Seven-day check: 0 players on average. Peak reading: 3.
Server
Where does BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit sit?
Its NA tag places BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 172.99.249.47:28015.
What Rust version is BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit on?
Reading: BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit perform?
Over the last 48 hours the average was 78 server fps; the floor was 41. Check: entities. The peak was 106,865, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,579 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit, and is it online now?
BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit configured, and what rules are in force?
Gather rate check: 2x. That comes from the name BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit on?
From seed 1346120211, the game generates the procedural map on BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to BTARust.net|US|2x Weekly|50% Upkeep|QoL/Loot+|No Team Limit?
Press F1 in Rust and enter client.connect 172.99.249.47:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.btarust.net is where its website sits.
