RUST METRICSFlight deck · live data
Data live Servers11,636 Players40,778 Populated2,957 Fresh wipes 3 h88 Scan5 min
‹ All servers172.111.35.69:28015
Online Full Queue Fresh wipe Wipe due No query

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 172.111.35.69:28015 checked 9m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 19 38 56 75 PAX 1 /75

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 198,365 ×1000

Entities

48 h range 182,666–202,061 · memory 4,924 MB
1239 ET SINCE RESTART 18:04

Uptime

18 h 4 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,402top 11%
Last wipe26d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Memory4,924MB48 h peak 4 players
REC 1

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing wipe, and when?

The estimate for [UK] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from [UK] [PVE] The Haven | No Killing | No Decay | No Stealing. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [UK] [PVE] The Haven | No Killing | No Decay | No Stealing: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing sit in the rankings?

Ranking for [UK] [PVE] The Haven | No Killing | No Decay | No Stealing: #2,402 on seven-day player hours, top 11% of all ranked servers.

What is the population on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

Current headcount on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing: 1 players, 75 slots available. Check: players over seven days. Average 2, peak 9. Check: 48-hour peak. 10:00 UTC, 4 players on average.

Operator and location

What location is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing hosted in?

Check: location. No region tag comes from [UK] [PVE] The Haven | No Killing | No Decay | No Stealing, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 172.111.35.69:28015.

What Rust version is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing on?

Rust network protocol 2635 and build 168909 on Linux is the build [UK] [PVE] The Haven | No Killing | No Decay | No Stealing runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing perform?

Over the last 48 hours the average was 60 server fps; the floor was 57. Check: entities. The peak was 202,061, counting buildings, deployables and the rest of the world. Reading: 5,312 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing, and is it online now?

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing reports online. Status: normal. Reading: uptime. About 18 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.

Rules and settings

What settings and rules apply on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

No gather rate appears in the name: [UK] [PVE] The Haven | No Killing | No Decay | No Stealing. 8 players per group, the default value. Mode check gives roleplay; roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

Check: map. Procedural, size 4,500, seed 2138400164, generated by the game on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

Press F1 in Rust and enter client.connect 172.111.35.69:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://the-haven-pve.tebex.io/. is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players 75 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.