DUGA: LAB
Offline EU 171.100.253.139:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/200
- 26/200
- 18/140
- 16/150
- 26/100
- 21/75
Quick answers
from the figures on this pageWipe schedule
How often does DUGA: LAB wipe, and when?
From the force wipe, the next wipe of DUGA: LAB is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 17 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does DUGA: LAB carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in from DUGA: LAB. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show DUGA: LAB?
On Rust Metrics, DUGA: LAB sits in these lists: Rust tutorial servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does DUGA: LAB hold among Rust servers?
Ranked by seven-day player hours, DUGA: LAB sits at #15,836 and #2,513 in Europe, inside the top 72%.
How full does DUGA: LAB get?
Status for DUGA: LAB: offline. Last seen 20 days 20 hours ago.
Server details
What location is DUGA: LAB hosted in?
DUGA: LAB gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 171.100.253.139:28015.
What Rust version is DUGA: LAB on?
Rust network protocol 2634 and build 167058 on Windows is the build DUGA: LAB runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on DUGA: LAB, and is it online?
DUGA: LAB reports offline. The last reading came 20 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What settings and rules apply on DUGA: LAB?
No gather rate appears in the name: DUGA: LAB. 8 players per group, the default value. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is DUGA: LAB on?
Procedural map on DUGA: LAB, made by the game's generator.
Connection
How do you connect to DUGA: LAB?
To join: start Rust, press F1 and type client.connect 171.100.253.139:28015. Or press Launch Rust here and Steam opens the game and connects you.