RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,855 Populated2,843 Fresh wipes 3 h96 Scan5 min
‹ All servers170.168.61.237:28015
Offline Full Queue Fresh wipe Wipe due No query

[WILDCORE] EU 2X | VANILLA+ | WEEKLY

Offline EU 170.168.61.237:28015 checked 26d ago

2x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,915top 69% · #2474 in EU
Last wipe27d agoweekly schedule
Next wipe12hThu 29 Oct, 16:19 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:19 UTC, in 12h. Its weekly schedule tag · low confidence

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 29 Oct, 16:19 UTC12h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 15hFW
  3. WPT 3Thu 12 Nov, 16:19 UTC14d 12h
  4. WPT 4Thu 19 Nov, 16:19 UTC21d 12h
  5. WPT 5Thu 26 Nov, 16:19 UTC28d 12h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 15hFW
  7. WPT 7Thu 10 Dec, 16:19 UTC42d 12h

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:19 UTC27d ago 1 – running 1
Fri 25 Sep, 12:16 UTC33d ago 1 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does [WILDCORE] EU 2X | VANILLA+ | WEEKLY follow?

Its tag guides the prediction: too few of [WILDCORE] EU 2X | VANILLA+ | WEEKLY's wipes are on record to confirm its schedule. Thursday 29 October at 16:19 UTC is when its next wipe is due. The world it runs now was made 27 days 10 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe from [WILDCORE] EU 2X | VANILLA+ | WEEKLY. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Rust Metrics lists featuring [WILDCORE] EU 2X | VANILLA+ | WEEKLY: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Occupancy

What position does [WILDCORE] EU 2X | VANILLA+ | WEEKLY hold among Rust servers?

Ranked by seven-day player hours, [WILDCORE] EU 2X | VANILLA+ | WEEKLY sits at #15,915 and #2,474 in Europe, inside the top 69%.

What is the population on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Status for [WILDCORE] EU 2X | VANILLA+ | WEEKLY: offline. Last seen 26 days 17 hours ago.

Server

Which location does [WILDCORE] EU 2X | VANILLA+ | WEEKLY run from?

Its EU tag places [WILDCORE] EU 2X | VANILLA+ | WEEKLY in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 170.168.61.237:28015.

What Rust version is [WILDCORE] EU 2X | VANILLA+ | WEEKLY on?

Rust network protocol 2633 and build 165217 on Linux is the build [WILDCORE] EU 2X | VANILLA+ | WEEKLY runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [WILDCORE] EU 2X | VANILLA+ | WEEKLY, and is it online now?

[WILDCORE] EU 2X | VANILLA+ | WEEKLY reports offline. The last reading came 26 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [WILDCORE] EU 2X | VANILLA+ | WEEKLY enforce, and what are its settings?

The name carries the rate: 2x gather on [WILDCORE] EU 2X | VANILLA+ | WEEKLY. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

From seed 753127765, the game generates the procedural map on [WILDCORE] EU 2X | VANILLA+ | WEEKLY. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

To join: start Rust, press F1 and type client.connect 170.168.61.237:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^w,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.