Apostles
Online 169.155.121.54:25565 checked 8m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 149 · below 20 is lag, below 10 is badEntities
48 h range 45,156–47,475 · memory 3,399 MBUptime
16 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 435/475
- 480/8
- 255/300
- 135/350
- 200/400
- 84/200
Quick answers
from the figures on this pageReset cycle
When does Apostles wipe?
From the force wipe, the next wipe of Apostles is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 16 days 20 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does Apostles carry, and what do they mean?
Tags published by Apostles, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Apostles?
On Rust Metrics, Apostles sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Apostles hold among Rust servers?
Ranking for Apostles: #15,310 on seven-day player hours, top 69% of all ranked servers.
What is the population on Apostles?
Current headcount on Apostles: 0 players, 40 slots available. Check: player average. 0 over the last seven days.
Operator and location
Where does Apostles sit?
No region comes from Apostles. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 169.155.121.54:25565.
What Rust version is Apostles on?
Version check: Rust network protocol 2634 and build 167584 on Linux, run by Apostles. Check: protocol. To join, your game must match; Steam handles the update.
How does Apostles perform?
Check: fps. Average 213 server fps over the last 48 hours, low of 149. Within range. Peak entity count: 47,475. Buildings, deployables and all else included. Memory peak: 3,562 MB. Expect lag when fps falls and entities climb.
What is the uptime on Apostles, and is it online?
Check: connection. Apostles is online at this moment. Reading: uptime. About 16 days 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.
Rules and settings
How is Apostles configured, and what rules are in force?
No gather rate appears in the name: Apostles. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is Apostles on?
From seed 1, the game generates the procedural map on Apostles. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Apostles?
Check: join. Open Rust, press F1, then enter client.connect 169.155.121.54:25565. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.