testx + | yup | test|
Offline EU 169.155.120.45:19905 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:14 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/200
- 29/200
- 34/140
- 41/100
- 21/150
- 20/75
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on testx + | yup | test|?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does testx + | yup | test| wipe, and when?
Once a month testx + | yup | test| wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 16 days 21 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on testx + | yup | test|?
These are the tags testx + | yup | test| publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rEU (Region code): Region code reading: EU; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show testx + | yup | test|?
Rust Metrics lists featuring testx + | yup | test|: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does testx + | yup | test| hold among Rust servers?
Top 70% of all ranked servers: testx + | yup | test| takes #15,195 on seven-day player hours and #2,586 in Europe.
How full does testx + | yup | test| get?
Status for testx + | yup | test|: offline. Last seen 14 days 18 hours ago.
Operator and location
What location is testx + | yup | test| hosted in?
testx + | yup | test| gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 169.155.120.45:19905.
What Rust version is testx + | yup | test| on?
Version check: Rust network protocol 2634 and build 167584 on Linux, run by testx + | yup | test|. Matching protocol is required to join. Let Steam update your game.
What is the uptime on testx + | yup | test|, and is it online?
Reading: offline. testx + | yup | test| last answered 14 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.
Map and rules
What rules does testx + | yup | test| enforce, and what are its settings?
No gather rate appears in the name: testx + | yup | test|. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is testx + | yup | test| on?
From seed 1, the game generates the procedural map on testx + | yup | test|. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Monterose island.
Connection
What do you do to join testx + | yup | test|?
To join: start Rust, press F1 and type client.connect 169.155.120.45:19905. Or press Launch Rust here and Steam opens the game and connects you.