RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h98 Scan5 min
‹ All servers167.237.52.5:28015
Online Full Queue Fresh wipe Wipe due No query

Oblivion

Online NA 167.237.52.5:28015 checked 1h ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 66 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,405 ×1000

Entities

48 h range 119,066–121,671 · memory 5,035 MB
1239 ET SINCE RESTART 4D 09H

Uptime

4 days 9 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,778top 44% · #1270 in NA
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory5,035MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:33 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Oblivion?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does Oblivion follow?

Its rhythm cannot be told from the wipes of Oblivion on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 1 hours ago.

Tag meanings

Which tags does Oblivion carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from Oblivion. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Oblivion appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Oblivion: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Oblivion hold among Rust servers?

Player hours over the last seven days put Oblivion at #9,778, #1,270 in North America, in the top 44% of all ranked servers.

What player count does Oblivion carry?

Current headcount on Oblivion: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 23:00 UTC over the last 48 hours.

Operator and location

What location is Oblivion hosted in?

Reading: location. The NA tag puts Oblivion in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 167.237.52.5:28015.

What Rust version is Oblivion on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Oblivion. Matching protocol is required to join. Let Steam update your game.

How does Oblivion perform?

Over the last 48 hours the average was 55 server fps; the floor was 43. Peak entity count: 121,671. Buildings, deployables and all else included. Memory peak: 5,408 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Oblivion up, and how often does it stay up?

Check: connection. Oblivion is online at this moment. Reading: uptime. About 4 days 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 104 of 168 hours, or 62%. The first sighting on Rust Metrics was 7 October 2026.

Settings and map

How is Oblivion configured, and what rules are in force?

Reading the name gives no gather rate for Oblivion. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Oblivion on?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Oblivion. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Oblivion?

Check: join. Open Rust, press F1, then enter client.connect 167.237.52.5:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.